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texture_cache: Move staging buffer into a generic implementation
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4 changed files with 211 additions and 181 deletions
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@ -7,14 +7,16 @@
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#include "common/cityhash.h"
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#include "common/common_types.h"
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#include "core/core.h"
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#include "video_core/morton.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache.h"
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#include "video_core/textures/convert.h"
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#include "video_core/textures/decoders.h"
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#include "video_core/textures/texture.h"
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namespace VideoCommon {
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using VideoCore::Surface::SurfaceTarget;
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using VideoCore::MortonSwizzleMode;
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using VideoCore::Surface::ComponentTypeFromDepthFormat;
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using VideoCore::Surface::ComponentTypeFromRenderTarget;
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@ -22,12 +24,118 @@ using VideoCore::Surface::ComponentTypeFromTexture;
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using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::PixelFormatFromTextureFormat;
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using VideoCore::Surface::SurfaceTarget;
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using VideoCore::Surface::SurfaceTargetFromTextureType;
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using Tegra::Texture::ConvertFromGuestToHost;
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namespace {
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constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
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return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
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}
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void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params, u8* buffer,
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u32 level) {
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const u32 width{params.GetMipWidth(level)};
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const u32 height{params.GetMipHeight(level)};
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const u32 block_height{params.GetMipBlockHeight(level)};
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const u32 block_depth{params.GetMipBlockDepth(level)};
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std::size_t guest_offset{params.GetGuestMipmapLevelOffset(level)};
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if (params.IsLayered()) {
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std::size_t host_offset{0};
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const std::size_t guest_stride = params.GetGuestLayerSize();
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const std::size_t host_stride = params.GetHostLayerSize(level);
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for (u32 layer = 0; layer < params.GetNumLayers(); layer++) {
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth,
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1, params.GetTileWidthSpacing(), buffer + host_offset,
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memory + guest_offset);
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guest_offset += guest_stride;
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host_offset += host_stride;
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}
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} else {
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MortonSwizzle(mode, params.GetPixelFormat(), width, block_height, height, block_depth,
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params.GetMipDepth(level), params.GetTileWidthSpacing(), buffer,
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memory + guest_offset);
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}
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}
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} // Anonymous namespace
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SurfaceBaseImpl::SurfaceBaseImpl(const SurfaceParams& params) : params{params} {
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staging_buffer.resize(params.GetHostSizeInBytes());
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}
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SurfaceBaseImpl::~SurfaceBaseImpl() = default;
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void SurfaceBaseImpl::LoadBuffer() {
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if (params.IsTiled()) {
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {} on texture target {}",
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params.GetBlockWidth(), static_cast<u32>(params.GetTarget()));
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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u8* const buffer{GetStagingBufferLevelData(level)};
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SwizzleFunc(MortonSwizzleMode::MortonToLinear, host_ptr, params, buffer, level);
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}
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} else {
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ASSERT_MSG(params.GetNumLevels() == 1, "Linear mipmap loading is not implemented");
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const u32 bpp{GetFormatBpp(params.GetPixelFormat()) / CHAR_BIT};
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const u32 block_width{params.GetDefaultBlockWidth()};
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const u32 block_height{params.GetDefaultBlockHeight()};
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const u32 width{(params.GetWidth() + block_width - 1) / block_width};
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const u32 height{(params.GetHeight() + block_height - 1) / block_height};
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const u32 copy_size{width * bpp};
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if (params.GetPitch() == copy_size) {
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std::memcpy(staging_buffer.data(), host_ptr, params.GetHostSizeInBytes());
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} else {
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const u8* start{host_ptr};
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u8* write_to{staging_buffer.data()};
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for (u32 h = height; h > 0; --h) {
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std::memcpy(write_to, start, copy_size);
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start += params.GetPitch();
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write_to += copy_size;
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}
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}
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}
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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ConvertFromGuestToHost(GetStagingBufferLevelData(level), params.GetPixelFormat(),
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params.GetMipWidth(level), params.GetMipHeight(level),
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params.GetMipDepth(level), true, true);
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}
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}
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void SurfaceBaseImpl::FlushBuffer() {
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if (params.IsTiled()) {
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ASSERT_MSG(params.GetBlockWidth() == 1, "Block width is defined as {}",
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params.GetBlockWidth());
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for (u32 level = 0; level < params.GetNumLevels(); ++level) {
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u8* const buffer = GetStagingBufferLevelData(level);
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SwizzleFunc(MortonSwizzleMode::LinearToMorton, GetHostPtr(), params, buffer, level);
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}
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} else {
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UNIMPLEMENTED();
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/*
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ASSERT(params.GetTarget() == SurfaceTarget::Texture2D);
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ASSERT(params.GetNumLevels() == 1);
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const u32 bpp{params.GetFormatBpp() / 8};
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const u32 copy_size{params.GetWidth() * bpp};
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if (params.GetPitch() == copy_size) {
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std::memcpy(host_ptr, staging_buffer.data(), GetSizeInBytes());
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} else {
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u8* start{host_ptr};
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const u8* read_to{staging_buffer.data()};
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for (u32 h = params.GetHeight(); h > 0; --h) {
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std::memcpy(start, read_to, copy_size);
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start += params.GetPitch();
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read_to += copy_size;
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}
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}
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*/
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}
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}
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SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
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const Tegra::Texture::FullTextureInfo& config) {
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SurfaceParams params;
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