mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-12 10:07:53 +00:00
gl_rasterizer: Apply textures and images state
This commit is contained in:
parent
a2f424bc01
commit
3dc2c278b2
1 changed files with 2 additions and 0 deletions
|
@ -825,6 +825,8 @@ void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
|
||||||
bind_ubo_pushbuffer.Bind();
|
bind_ubo_pushbuffer.Bind();
|
||||||
bind_ssbo_pushbuffer.Bind();
|
bind_ssbo_pushbuffer.Bind();
|
||||||
|
|
||||||
|
state.ApplyTextures();
|
||||||
|
state.ApplyImages();
|
||||||
state.ApplyShaderProgram();
|
state.ApplyShaderProgram();
|
||||||
state.ApplyProgramPipeline();
|
state.ApplyProgramPipeline();
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue