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gl_framebuffer_cache: Use a hashed struct to cache framebuffers
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6 changed files with 148 additions and 62 deletions
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@ -41,6 +41,8 @@ add_library(video_core STATIC
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renderer_opengl/gl_buffer_cache.h
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renderer_opengl/gl_device.cpp
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renderer_opengl/gl_device.h
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renderer_opengl/gl_framebuffer_cache.cpp
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renderer_opengl/gl_framebuffer_cache.h
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renderer_opengl/gl_global_cache.cpp
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renderer_opengl/gl_global_cache.h
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renderer_opengl/gl_rasterizer.cpp
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