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Add Airplane Mode + Host Network Interface Details (#204)
Adds Airplane Mode function to settings, host states, etc. Windows implemented only for now. Closes #203 Co-authored-by: crueter <swurl@swurl.xyz> Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/204 Co-authored-by: Maufeat <sahyno1996@gmail.com> Co-committed-by: Maufeat <sahyno1996@gmail.com>
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34 changed files with 1193 additions and 203 deletions
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@ -1,9 +1,9 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <array>
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#include <memory>
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#include <utility>
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@ -22,6 +22,7 @@
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#include "core/internal_network/socket_proxy.h"
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#include "core/internal_network/sockets.h"
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#include "network/network.h"
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#include <common/settings.h>
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using Common::Expected;
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using Common::Unexpected;
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@ -489,6 +490,12 @@ void BSD::ExecuteWork(HLERequestContext& ctx, Work work) {
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}
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std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
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if (Settings::values.airplane_mode.GetValue()) {
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LOG_ERROR(Service, "Airplane mode is enabled, cannot create socket");
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return {-1, Errno::NOTCONN};
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}
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if (type == Type::SEQPACKET) {
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UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
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} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
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