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GPU: Implement the iset family of shader instructions.
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2 changed files with 46 additions and 2 deletions
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@ -329,6 +329,15 @@ union Instruction {
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BitField<56, 1, u64> neg_imm;
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} fset;
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union {
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BitField<39, 3, u64> pred39;
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BitField<42, 1, u64> neg_pred;
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BitField<44, 1, u64> bf;
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BitField<45, 2, PredOperation> op;
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BitField<48, 1, u64> is_signed;
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BitField<49, 3, PredCondition> cond;
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} iset;
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union {
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BitField<10, 2, Register::Size> size;
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BitField<12, 1, u64> is_output_signed;
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