mirror of
https://git.eden-emu.dev/eden-emu/eden.git
synced 2025-10-12 06:37:50 +00:00
settings: Add a registry of settings
LoadString: Sanitize input settings: Handle empty string, remove redundant category settings: Rename Input to Controls, FS to DataStorage settings: Fix Controls groups information settings: Move use_docked_mode to System (again) settings: Document settings: Add type identification function settings: Move registry into values settings: Move global_reset_registry into values settings: Separate AdvGraphics from Renderer settings: More document squash settings: Use linkage object uisettings: Move registry into settings Probably wont build without uisettings: Use settings linkage object config: Load settings with a map Uses the new all_settings vector to load settings. qt-config: Rename settings category qt config: Rename to read category config: Read/write contols category with for_each This is extremely limited due to the complexity of the Controls group, but this handles the the settings that use the interface. qt-config: Use new settings registry qt-config: Read/write advgrphics qt-config: Use settings linkage object yuzu_cmd: Load setting off of vector cmd-config: Finish settings rename config: Read controls settings group with for_each cmd/config: Move registry into values cmd: Read adv graphics cmd-config: Use settings linkage object
This commit is contained in:
parent
74a55fd39c
commit
253d2180c5
9 changed files with 688 additions and 858 deletions
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@ -1,6 +1,7 @@
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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#include <QKeySequence>
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#include <QSettings>
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@ -16,8 +17,11 @@
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namespace FS = Common::FS;
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Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
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global = config_type == ConfigType::GlobalConfig;
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Config::Config(const std::string& config_name, ConfigType config_type)
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: type(config_type), global{config_type == ConfigType::GlobalConfig} {
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settings_map = Settings::values.linkage.by_category;
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settings_map.merge(UISettings::values.linkage.by_category);
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Initialize(config_name);
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}
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@ -351,15 +355,9 @@ void Config::ReadPlayerValue(std::size_t player_index) {
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player_motions = default_param;
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}
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}
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if (player_index == 0) {
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ReadMousePanningValues();
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}
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}
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void Config::ReadDebugValues() {
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ReadBasicSetting(Settings::values.debug_pad_enabled);
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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auto& debug_pad_buttons = Settings::values.debug_pad_buttons[i];
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@ -393,14 +391,6 @@ void Config::ReadDebugValues() {
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}
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}
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void Config::ReadKeyboardValues() {
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ReadBasicSetting(Settings::values.keyboard_enabled);
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}
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void Config::ReadMouseValues() {
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ReadBasicSetting(Settings::values.mouse_enabled);
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}
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void Config::ReadTouchscreenValues() {
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Settings::values.touchscreen.enabled =
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ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
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@ -414,9 +404,6 @@ void Config::ReadTouchscreenValues() {
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}
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void Config::ReadHidbusValues() {
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Settings::values.enable_ring_controller =
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ReadSetting(QStringLiteral("enable_ring_controller"), true).toBool();
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const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
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auto& ringcon_analogs = Settings::values.ringcon_analogs;
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@ -430,20 +417,10 @@ void Config::ReadHidbusValues() {
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}
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}
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void Config::ReadIrCameraValues() {
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ReadBasicSetting(Settings::values.enable_ir_sensor);
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ReadBasicSetting(Settings::values.ir_sensor_device);
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}
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void Config::ReadAudioValues() {
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qt_config->beginGroup(QStringLiteral("Audio"));
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if (global) {
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ReadBasicSetting(Settings::values.sink_id);
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ReadBasicSetting(Settings::values.audio_output_device_id);
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ReadBasicSetting(Settings::values.audio_input_device_id);
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}
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ReadGlobalSetting(Settings::values.volume);
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ReadCategory(Settings::Category::Audio);
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qt_config->endGroup();
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}
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@ -451,11 +428,12 @@ void Config::ReadAudioValues() {
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void Config::ReadControlValues() {
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qt_config->beginGroup(QStringLiteral("Controls"));
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ReadCategory(Settings::Category::Controls);
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Settings::values.players.SetGlobal(!IsCustomConfig());
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for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
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ReadPlayerValue(p);
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}
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ReadGlobalSetting(Settings::values.use_docked_mode);
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// Disable docked mode if handheld is selected
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const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
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@ -464,50 +442,18 @@ void Config::ReadControlValues() {
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Settings::values.use_docked_mode.SetValue(false);
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}
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ReadGlobalSetting(Settings::values.vibration_enabled);
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ReadGlobalSetting(Settings::values.enable_accurate_vibrations);
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ReadGlobalSetting(Settings::values.motion_enabled);
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if (IsCustomConfig()) {
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qt_config->endGroup();
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return;
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}
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ReadDebugValues();
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ReadKeyboardValues();
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ReadMouseValues();
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ReadTouchscreenValues();
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ReadMousePanningValues();
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ReadMotionTouchValues();
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ReadHidbusValues();
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ReadIrCameraValues();
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#ifdef _WIN32
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ReadBasicSetting(Settings::values.enable_raw_input);
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#else
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Settings::values.enable_raw_input = false;
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#endif
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ReadBasicSetting(Settings::values.emulate_analog_keyboard);
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ReadBasicSetting(Settings::values.enable_joycon_driver);
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ReadBasicSetting(Settings::values.enable_procon_driver);
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ReadBasicSetting(Settings::values.random_amiibo_id);
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ReadBasicSetting(Settings::values.tas_enable);
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ReadBasicSetting(Settings::values.tas_loop);
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ReadBasicSetting(Settings::values.pause_tas_on_load);
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ReadBasicSetting(Settings::values.controller_navigation);
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qt_config->endGroup();
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}
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void Config::ReadMousePanningValues() {
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ReadBasicSetting(Settings::values.mouse_panning);
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ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
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ReadBasicSetting(Settings::values.mouse_panning_min_decay);
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}
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void Config::ReadMotionTouchValues() {
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int num_touch_from_button_maps =
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qt_config->beginReadArray(QStringLiteral("touch_from_button_maps"));
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}
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qt_config->endArray();
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ReadBasicSetting(Settings::values.touch_device);
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ReadBasicSetting(Settings::values.touch_from_button_map_index);
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Settings::values.touch_from_button_map_index = std::clamp(
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Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
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ReadBasicSetting(Settings::values.udp_input_servers);
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ReadBasicSetting(Settings::values.enable_udp_controller);
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}
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void Config::ReadCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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ReadGlobalSetting(Settings::values.use_multi_core);
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ReadGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
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ReadCategory(Settings::Category::Core);
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qt_config->endGroup();
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}
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@ -561,7 +502,6 @@ void Config::ReadCoreValues() {
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void Config::ReadDataStorageValues() {
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qt_config->beginGroup(QStringLiteral("Data Storage"));
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ReadBasicSetting(Settings::values.use_virtual_sd);
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FS::SetYuzuPath(
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FS::YuzuPath::NANDDir,
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qt_config
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.toString()
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.toStdString());
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ReadBasicSetting(Settings::values.gamecard_inserted);
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ReadBasicSetting(Settings::values.gamecard_current_game);
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ReadBasicSetting(Settings::values.gamecard_path);
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ReadCategory(Settings::Category::DataStorage);
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qt_config->endGroup();
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}
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Settings::values.record_frame_times =
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qt_config->value(QStringLiteral("record_frame_times"), false).toBool();
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ReadBasicSetting(Settings::values.use_gdbstub);
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ReadBasicSetting(Settings::values.gdbstub_port);
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ReadBasicSetting(Settings::values.program_args);
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ReadBasicSetting(Settings::values.dump_exefs);
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ReadBasicSetting(Settings::values.dump_nso);
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ReadBasicSetting(Settings::values.enable_fs_access_log);
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ReadBasicSetting(Settings::values.reporting_services);
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ReadBasicSetting(Settings::values.quest_flag);
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ReadBasicSetting(Settings::values.disable_macro_jit);
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ReadBasicSetting(Settings::values.disable_macro_hle);
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ReadBasicSetting(Settings::values.extended_logging);
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ReadBasicSetting(Settings::values.use_debug_asserts);
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ReadBasicSetting(Settings::values.use_auto_stub);
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ReadBasicSetting(Settings::values.enable_all_controllers);
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ReadBasicSetting(Settings::values.create_crash_dumps);
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ReadBasicSetting(Settings::values.perform_vulkan_check);
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ReadCategory(Settings::Category::Debugging);
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qt_config->endGroup();
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}
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void Config::ReadServiceValues() {
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qt_config->beginGroup(QStringLiteral("Services"));
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ReadBasicSetting(Settings::values.network_interface);
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ReadCategory(Settings::Category::Services);
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qt_config->endGroup();
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}
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@ -659,8 +584,7 @@ void Config::ReadDisabledAddOnValues() {
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void Config::ReadMiscellaneousValues() {
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qt_config->beginGroup(QStringLiteral("Miscellaneous"));
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ReadBasicSetting(Settings::values.log_filter);
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ReadBasicSetting(Settings::values.use_dev_keys);
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ReadCategory(Settings::Category::Miscellaneous);
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qt_config->endGroup();
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}
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void Config::ReadCpuValues() {
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qt_config->beginGroup(QStringLiteral("Cpu"));
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ReadBasicSetting(Settings::values.cpu_accuracy_first_time);
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ReadCategory(Settings::Category::Cpu);
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if (Settings::values.cpu_accuracy_first_time) {
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Settings::values.cpu_accuracy.SetValue(Settings::values.cpu_accuracy.GetDefault());
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Settings::values.cpu_accuracy_first_time.SetValue(false);
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} else {
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ReadGlobalSetting(Settings::values.cpu_accuracy);
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}
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
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ReadGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
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if (global) {
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ReadBasicSetting(Settings::values.cpu_debug_mode);
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ReadBasicSetting(Settings::values.cpuopt_page_tables);
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ReadBasicSetting(Settings::values.cpuopt_block_linking);
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ReadBasicSetting(Settings::values.cpuopt_return_stack_buffer);
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ReadBasicSetting(Settings::values.cpuopt_fast_dispatcher);
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ReadBasicSetting(Settings::values.cpuopt_context_elimination);
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ReadBasicSetting(Settings::values.cpuopt_const_prop);
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ReadBasicSetting(Settings::values.cpuopt_misc_ir);
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ReadBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
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ReadBasicSetting(Settings::values.cpuopt_fastmem);
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ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
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ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
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ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
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}
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qt_config->endGroup();
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void Config::ReadRendererValues() {
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qt_config->beginGroup(QStringLiteral("Renderer"));
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ReadGlobalSetting(Settings::values.renderer_backend);
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ReadGlobalSetting(Settings::values.async_presentation);
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ReadGlobalSetting(Settings::values.renderer_force_max_clock);
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ReadGlobalSetting(Settings::values.vulkan_device);
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ReadGlobalSetting(Settings::values.fullscreen_mode);
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ReadGlobalSetting(Settings::values.aspect_ratio);
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ReadGlobalSetting(Settings::values.resolution_setup);
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ReadGlobalSetting(Settings::values.scaling_filter);
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ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
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ReadGlobalSetting(Settings::values.anti_aliasing);
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ReadGlobalSetting(Settings::values.max_anisotropy);
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ReadGlobalSetting(Settings::values.speed_limit);
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ReadGlobalSetting(Settings::values.use_disk_shader_cache);
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ReadGlobalSetting(Settings::values.gpu_accuracy);
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ReadGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
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ReadGlobalSetting(Settings::values.nvdec_emulation);
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ReadGlobalSetting(Settings::values.accelerate_astc);
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ReadGlobalSetting(Settings::values.astc_recompression);
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ReadGlobalSetting(Settings::values.use_reactive_flushing);
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ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
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ReadGlobalSetting(Settings::values.use_fast_gpu_time);
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ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
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ReadGlobalSetting(Settings::values.enable_compute_pipelines);
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ReadGlobalSetting(Settings::values.use_video_framerate);
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ReadGlobalSetting(Settings::values.barrier_feedback_loops);
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ReadGlobalSetting(Settings::values.bg_red);
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ReadGlobalSetting(Settings::values.bg_green);
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ReadGlobalSetting(Settings::values.bg_blue);
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if (global) {
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Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
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ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
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static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
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.value<u32>()));
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ReadBasicSetting(Settings::values.renderer_debug);
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ReadBasicSetting(Settings::values.renderer_shader_feedback);
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ReadBasicSetting(Settings::values.enable_nsight_aftermath);
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ReadBasicSetting(Settings::values.disable_shader_loop_safety_checks);
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}
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ReadCategory(Settings::Category::Renderer);
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ReadCategory(Settings::Category::AdvancedGraphics);
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qt_config->endGroup();
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}
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void Config::ReadSystemValues() {
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qt_config->beginGroup(QStringLiteral("System"));
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ReadGlobalSetting(Settings::values.language_index);
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ReadGlobalSetting(Settings::values.region_index);
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ReadGlobalSetting(Settings::values.time_zone_index);
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bool rng_seed_enabled;
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ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
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bool rng_seed_global =
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global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool();
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Settings::values.rng_seed.SetGlobal(rng_seed_global);
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if (global || !rng_seed_global) {
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if (rng_seed_enabled) {
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Settings::values.rng_seed.SetValue(ReadSetting(QStringLiteral("rng_seed"), 0).toUInt());
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} else {
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Settings::values.rng_seed.SetValue(std::nullopt);
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}
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}
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if (global) {
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ReadBasicSetting(Settings::values.current_user);
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Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
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Service::Account::MAX_USERS - 1);
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const auto custom_rtc_enabled =
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ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
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if (custom_rtc_enabled) {
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Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
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} else {
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Settings::values.custom_rtc = std::nullopt;
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}
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ReadBasicSetting(Settings::values.device_name);
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}
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ReadGlobalSetting(Settings::values.sound_index);
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ReadCategory(Settings::Category::System);
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qt_config->endGroup();
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}
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@ -879,8 +708,6 @@ void Config::ReadUIValues() {
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QStringLiteral("theme"),
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QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second))
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.toString();
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ReadBasicSetting(UISettings::values.enable_discord_presence);
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ReadBasicSetting(UISettings::values.select_user_on_boot);
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ReadUIGamelistValues();
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ReadUILayoutValues();
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@ -889,20 +716,7 @@ void Config::ReadUIValues() {
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ReadShortcutValues();
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ReadMultiplayerValues();
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ReadBasicSetting(UISettings::values.single_window_mode);
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ReadBasicSetting(UISettings::values.fullscreen);
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ReadBasicSetting(UISettings::values.display_titlebar);
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ReadBasicSetting(UISettings::values.show_filter_bar);
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ReadBasicSetting(UISettings::values.show_status_bar);
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ReadBasicSetting(UISettings::values.confirm_before_closing);
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ReadBasicSetting(UISettings::values.first_start);
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ReadBasicSetting(UISettings::values.callout_flags);
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ReadBasicSetting(UISettings::values.show_console);
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ReadBasicSetting(UISettings::values.pause_when_in_background);
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ReadBasicSetting(UISettings::values.mute_when_in_background);
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ReadBasicSetting(UISettings::values.hide_mouse);
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ReadBasicSetting(UISettings::values.controller_applet_disabled);
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ReadBasicSetting(UISettings::values.disable_web_applet);
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ReadCategory(Settings::Category::Ui);
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qt_config->endGroup();
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}
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@ -910,16 +724,8 @@ void Config::ReadUIValues() {
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void Config::ReadUIGamelistValues() {
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qt_config->beginGroup(QStringLiteral("UIGameList"));
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ReadBasicSetting(UISettings::values.show_add_ons);
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ReadBasicSetting(UISettings::values.show_compat);
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ReadBasicSetting(UISettings::values.show_size);
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ReadBasicSetting(UISettings::values.show_types);
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ReadBasicSetting(UISettings::values.game_icon_size);
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ReadBasicSetting(UISettings::values.folder_icon_size);
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ReadBasicSetting(UISettings::values.row_1_text_id);
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ReadBasicSetting(UISettings::values.row_2_text_id);
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ReadBasicSetting(UISettings::values.cache_game_list);
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ReadBasicSetting(UISettings::values.favorites_expanded);
|
||||
ReadCategory(Settings::Category::UiGameList);
|
||||
|
||||
const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
|
||||
for (int i = 0; i < favorites_size; i++) {
|
||||
qt_config->setArrayIndex(i);
|
||||
|
@ -942,7 +748,8 @@ void Config::ReadUILayoutValues() {
|
|||
ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray();
|
||||
UISettings::values.microprofile_geometry =
|
||||
ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray();
|
||||
ReadBasicSetting(UISettings::values.microprofile_visible);
|
||||
|
||||
ReadCategory(Settings::Category::UiLayout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -950,10 +757,7 @@ void Config::ReadUILayoutValues() {
|
|||
void Config::ReadWebServiceValues() {
|
||||
qt_config->beginGroup(QStringLiteral("WebService"));
|
||||
|
||||
ReadBasicSetting(Settings::values.enable_telemetry);
|
||||
ReadBasicSetting(Settings::values.web_api_url);
|
||||
ReadBasicSetting(Settings::values.yuzu_username);
|
||||
ReadBasicSetting(Settings::values.yuzu_token);
|
||||
ReadCategory(Settings::Category::WebService);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -961,17 +765,7 @@ void Config::ReadWebServiceValues() {
|
|||
void Config::ReadMultiplayerValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Multiplayer"));
|
||||
|
||||
ReadBasicSetting(UISettings::values.multiplayer_nickname);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_ip);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_port);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_room_nickname);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_room_name);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_room_port);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_host_type);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_port);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_max_player);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_game_id);
|
||||
ReadBasicSetting(UISettings::values.multiplayer_room_description);
|
||||
ReadCategory(Settings::Category::Multiplayer);
|
||||
|
||||
// Read ban list back
|
||||
int size = qt_config->beginReadArray(QStringLiteral("username_ban_list"));
|
||||
|
@ -1075,14 +869,9 @@ void Config::SavePlayerValue(std::size_t player_index) {
|
|||
QString::fromStdString(player.motions[i]),
|
||||
QString::fromStdString(default_param));
|
||||
}
|
||||
|
||||
if (player_index == 0) {
|
||||
SaveMousePanningValues();
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveDebugValues() {
|
||||
WriteBasicSetting(Settings::values.debug_pad_enabled);
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
const std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
WriteSetting(QStringLiteral("debug_pad_") +
|
||||
|
@ -1101,10 +890,6 @@ void Config::SaveDebugValues() {
|
|||
}
|
||||
}
|
||||
|
||||
void Config::SaveMouseValues() {
|
||||
WriteBasicSetting(Settings::values.mouse_enabled);
|
||||
}
|
||||
|
||||
void Config::SaveTouchscreenValues() {
|
||||
const auto& touchscreen = Settings::values.touchscreen;
|
||||
|
||||
|
@ -1115,21 +900,7 @@ void Config::SaveTouchscreenValues() {
|
|||
WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);
|
||||
}
|
||||
|
||||
void Config::SaveMousePanningValues() {
|
||||
// Don't overwrite values.mouse_panning
|
||||
WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
|
||||
WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
|
||||
WriteBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
|
||||
WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
|
||||
WriteBasicSetting(Settings::values.mouse_panning_min_decay);
|
||||
}
|
||||
|
||||
void Config::SaveMotionTouchValues() {
|
||||
WriteBasicSetting(Settings::values.touch_device);
|
||||
WriteBasicSetting(Settings::values.touch_from_button_map_index);
|
||||
WriteBasicSetting(Settings::values.udp_input_servers);
|
||||
WriteBasicSetting(Settings::values.enable_udp_controller);
|
||||
|
||||
qt_config->beginWriteArray(QStringLiteral("touch_from_button_maps"));
|
||||
for (std::size_t p = 0; p < Settings::values.touch_from_button_maps.size(); ++p) {
|
||||
qt_config->setArrayIndex(static_cast<int>(p));
|
||||
|
@ -1150,8 +921,6 @@ void Config::SaveMotionTouchValues() {
|
|||
}
|
||||
|
||||
void Config::SaveHidbusValues() {
|
||||
WriteBasicSetting(Settings::values.enable_ring_controller);
|
||||
|
||||
const std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
|
||||
0, 0, default_ringcon_analogs[0], default_ringcon_analogs[1], 0, 0.05f);
|
||||
WriteSetting(QStringLiteral("ring_controller"),
|
||||
|
@ -1159,11 +928,6 @@ void Config::SaveHidbusValues() {
|
|||
QString::fromStdString(default_param));
|
||||
}
|
||||
|
||||
void Config::SaveIrCameraValues() {
|
||||
WriteBasicSetting(Settings::values.enable_ir_sensor);
|
||||
WriteBasicSetting(Settings::values.ir_sensor_device);
|
||||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
if (global) {
|
||||
SaveDataStorageValues();
|
||||
|
@ -1180,18 +944,14 @@ void Config::SaveValues() {
|
|||
SaveRendererValues();
|
||||
SaveAudioValues();
|
||||
SaveSystemValues();
|
||||
|
||||
qt_config->sync();
|
||||
}
|
||||
|
||||
void Config::SaveAudioValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Audio"));
|
||||
|
||||
if (global) {
|
||||
WriteBasicSetting(Settings::values.sink_id);
|
||||
WriteBasicSetting(Settings::values.audio_output_device_id);
|
||||
WriteBasicSetting(Settings::values.audio_input_device_id);
|
||||
}
|
||||
WriteGlobalSetting(Settings::values.volume);
|
||||
WriteCategory(Settings::Category::Audio);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1199,6 +959,8 @@ void Config::SaveAudioValues() {
|
|||
void Config::SaveControlValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Controls"));
|
||||
|
||||
WriteCategory(Settings::Category::Controls);
|
||||
|
||||
Settings::values.players.SetGlobal(!IsCustomConfig());
|
||||
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
|
||||
SavePlayerValue(p);
|
||||
|
@ -1208,28 +970,9 @@ void Config::SaveControlValues() {
|
|||
return;
|
||||
}
|
||||
SaveDebugValues();
|
||||
SaveMouseValues();
|
||||
SaveTouchscreenValues();
|
||||
SaveMousePanningValues();
|
||||
SaveMotionTouchValues();
|
||||
SaveHidbusValues();
|
||||
SaveIrCameraValues();
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_docked_mode);
|
||||
WriteGlobalSetting(Settings::values.vibration_enabled);
|
||||
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
|
||||
WriteGlobalSetting(Settings::values.motion_enabled);
|
||||
WriteBasicSetting(Settings::values.enable_raw_input);
|
||||
WriteBasicSetting(Settings::values.enable_joycon_driver);
|
||||
WriteBasicSetting(Settings::values.enable_procon_driver);
|
||||
WriteBasicSetting(Settings::values.random_amiibo_id);
|
||||
WriteBasicSetting(Settings::values.keyboard_enabled);
|
||||
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
|
||||
WriteBasicSetting(Settings::values.controller_navigation);
|
||||
|
||||
WriteBasicSetting(Settings::values.tas_enable);
|
||||
WriteBasicSetting(Settings::values.tas_loop);
|
||||
WriteBasicSetting(Settings::values.pause_tas_on_load);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1237,8 +980,7 @@ void Config::SaveControlValues() {
|
|||
void Config::SaveCoreValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Core"));
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_multi_core);
|
||||
WriteGlobalSetting(Settings::values.use_unsafe_extended_memory_layout);
|
||||
WriteCategory(Settings::Category::Core);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1246,7 +988,6 @@ void Config::SaveCoreValues() {
|
|||
void Config::SaveDataStorageValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Data Storage"));
|
||||
|
||||
WriteBasicSetting(Settings::values.use_virtual_sd);
|
||||
WriteSetting(QStringLiteral("nand_directory"),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
|
@ -1263,9 +1004,7 @@ void Config::SaveDataStorageValues() {
|
|||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASDir)));
|
||||
|
||||
WriteBasicSetting(Settings::values.gamecard_inserted);
|
||||
WriteBasicSetting(Settings::values.gamecard_current_game);
|
||||
WriteBasicSetting(Settings::values.gamecard_path);
|
||||
WriteCategory(Settings::Category::DataStorage);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1275,19 +1014,8 @@ void Config::SaveDebuggingValues() {
|
|||
|
||||
// Intentionally not using the QT default setting as this is intended to be changed in the ini
|
||||
qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times);
|
||||
WriteBasicSetting(Settings::values.use_gdbstub);
|
||||
WriteBasicSetting(Settings::values.gdbstub_port);
|
||||
WriteBasicSetting(Settings::values.program_args);
|
||||
WriteBasicSetting(Settings::values.dump_exefs);
|
||||
WriteBasicSetting(Settings::values.dump_nso);
|
||||
WriteBasicSetting(Settings::values.enable_fs_access_log);
|
||||
WriteBasicSetting(Settings::values.quest_flag);
|
||||
WriteBasicSetting(Settings::values.use_debug_asserts);
|
||||
WriteBasicSetting(Settings::values.disable_macro_jit);
|
||||
WriteBasicSetting(Settings::values.disable_macro_hle);
|
||||
WriteBasicSetting(Settings::values.enable_all_controllers);
|
||||
WriteBasicSetting(Settings::values.create_crash_dumps);
|
||||
WriteBasicSetting(Settings::values.perform_vulkan_check);
|
||||
|
||||
WriteCategory(Settings::Category::Debugging);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1295,7 +1023,7 @@ void Config::SaveDebuggingValues() {
|
|||
void Config::SaveNetworkValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Services"));
|
||||
|
||||
WriteBasicSetting(Settings::values.network_interface);
|
||||
WriteCategory(Settings::Category::Network);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1322,8 +1050,7 @@ void Config::SaveDisabledAddOnValues() {
|
|||
void Config::SaveMiscellaneousValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Miscellaneous"));
|
||||
|
||||
WriteBasicSetting(Settings::values.log_filter);
|
||||
WriteBasicSetting(Settings::values.use_dev_keys);
|
||||
WriteCategory(Settings::Category::Miscellaneous);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1351,34 +1078,7 @@ void Config::SavePathValues() {
|
|||
void Config::SaveCpuValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Cpu"));
|
||||
|
||||
WriteBasicSetting(Settings::values.cpu_accuracy_first_time);
|
||||
WriteSetting(QStringLiteral("cpu_accuracy"),
|
||||
static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()),
|
||||
Settings::values.cpu_accuracy.UsingGlobal());
|
||||
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_unfuse_fma);
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_reduce_fp_error);
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_inaccurate_nan);
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_fastmem_check);
|
||||
WriteGlobalSetting(Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
||||
|
||||
if (global) {
|
||||
WriteBasicSetting(Settings::values.cpu_debug_mode);
|
||||
WriteBasicSetting(Settings::values.cpuopt_page_tables);
|
||||
WriteBasicSetting(Settings::values.cpuopt_block_linking);
|
||||
WriteBasicSetting(Settings::values.cpuopt_return_stack_buffer);
|
||||
WriteBasicSetting(Settings::values.cpuopt_fast_dispatcher);
|
||||
WriteBasicSetting(Settings::values.cpuopt_context_elimination);
|
||||
WriteBasicSetting(Settings::values.cpuopt_const_prop);
|
||||
WriteBasicSetting(Settings::values.cpuopt_misc_ir);
|
||||
WriteBasicSetting(Settings::values.cpuopt_reduce_misalign_checks);
|
||||
WriteBasicSetting(Settings::values.cpuopt_fastmem);
|
||||
WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
|
||||
WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
|
||||
WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
|
||||
}
|
||||
WriteCategory(Settings::Category::Cpu);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1386,82 +1086,8 @@ void Config::SaveCpuValues() {
|
|||
void Config::SaveRendererValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Renderer"));
|
||||
|
||||
WriteSetting(QString::fromStdString(Settings::values.renderer_backend.GetLabel()),
|
||||
static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.renderer_backend.GetDefault()),
|
||||
Settings::values.renderer_backend.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.async_presentation);
|
||||
WriteGlobalSetting(Settings::values.renderer_force_max_clock);
|
||||
WriteGlobalSetting(Settings::values.vulkan_device);
|
||||
WriteSetting(QString::fromStdString(Settings::values.fullscreen_mode.GetLabel()),
|
||||
static_cast<u32>(Settings::values.fullscreen_mode.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.fullscreen_mode.GetDefault()),
|
||||
Settings::values.fullscreen_mode.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.aspect_ratio);
|
||||
WriteSetting(QString::fromStdString(Settings::values.resolution_setup.GetLabel()),
|
||||
static_cast<u32>(Settings::values.resolution_setup.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.resolution_setup.GetDefault()),
|
||||
Settings::values.resolution_setup.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.scaling_filter.GetLabel()),
|
||||
static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
|
||||
Settings::values.scaling_filter.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
|
||||
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
|
||||
Settings::values.fsr_sharpening_slider.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
|
||||
static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
|
||||
Settings::values.anti_aliasing.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.max_anisotropy);
|
||||
WriteGlobalSetting(Settings::values.speed_limit);
|
||||
WriteGlobalSetting(Settings::values.use_disk_shader_cache);
|
||||
WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()),
|
||||
static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()),
|
||||
Settings::values.gpu_accuracy.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.use_asynchronous_gpu_emulation);
|
||||
WriteSetting(QString::fromStdString(Settings::values.nvdec_emulation.GetLabel()),
|
||||
static_cast<u32>(Settings::values.nvdec_emulation.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.nvdec_emulation.GetDefault()),
|
||||
Settings::values.nvdec_emulation.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()),
|
||||
static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.accelerate_astc.GetDefault()),
|
||||
Settings::values.accelerate_astc.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()),
|
||||
static_cast<u32>(Settings::values.astc_recompression.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.astc_recompression.GetDefault()),
|
||||
Settings::values.astc_recompression.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.use_reactive_flushing);
|
||||
WriteSetting(QString::fromStdString(Settings::values.accelerate_astc.GetLabel()),
|
||||
static_cast<u32>(Settings::values.accelerate_astc.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.accelerate_astc.GetDefault()),
|
||||
Settings::values.shader_backend.UsingGlobal());
|
||||
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
||||
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
||||
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
|
||||
Settings::values.shader_backend.UsingGlobal());
|
||||
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||
WriteGlobalSetting(Settings::values.use_video_framerate);
|
||||
WriteGlobalSetting(Settings::values.barrier_feedback_loops);
|
||||
WriteGlobalSetting(Settings::values.bg_red);
|
||||
WriteGlobalSetting(Settings::values.bg_green);
|
||||
WriteGlobalSetting(Settings::values.bg_blue);
|
||||
|
||||
if (global) {
|
||||
WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
|
||||
static_cast<u32>(Settings::values.vsync_mode.GetValue()),
|
||||
static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
|
||||
WriteBasicSetting(Settings::values.renderer_debug);
|
||||
WriteBasicSetting(Settings::values.renderer_shader_feedback);
|
||||
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
|
||||
WriteBasicSetting(Settings::values.disable_shader_loop_safety_checks);
|
||||
}
|
||||
WriteCategory(Settings::Category::AdvancedGraphics);
|
||||
WriteCategory(Settings::Category::Renderer);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1469,9 +1095,9 @@ void Config::SaveRendererValues() {
|
|||
void Config::SaveScreenshotValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Screenshots"));
|
||||
|
||||
WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
|
||||
WriteSetting(QStringLiteral("screenshot_path"),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
|
||||
WriteCategory(Settings::Category::Screenshots);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1502,27 +1128,7 @@ void Config::SaveShortcutValues() {
|
|||
void Config::SaveSystemValues() {
|
||||
qt_config->beginGroup(QStringLiteral("System"));
|
||||
|
||||
WriteGlobalSetting(Settings::values.language_index);
|
||||
WriteGlobalSetting(Settings::values.region_index);
|
||||
WriteGlobalSetting(Settings::values.time_zone_index);
|
||||
|
||||
WriteSetting(QStringLiteral("rng_seed_enabled"),
|
||||
Settings::values.rng_seed.GetValue(global).has_value(), false,
|
||||
Settings::values.rng_seed.UsingGlobal());
|
||||
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
|
||||
0, Settings::values.rng_seed.UsingGlobal());
|
||||
|
||||
if (global) {
|
||||
WriteBasicSetting(Settings::values.current_user);
|
||||
|
||||
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
||||
false);
|
||||
WriteSetting(QStringLiteral("custom_rtc"),
|
||||
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
|
||||
WriteBasicSetting(Settings::values.device_name);
|
||||
}
|
||||
|
||||
WriteGlobalSetting(Settings::values.sound_index);
|
||||
WriteCategory(Settings::Category::System);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1530,10 +1136,10 @@ void Config::SaveSystemValues() {
|
|||
void Config::SaveUIValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UI"));
|
||||
|
||||
WriteCategory(Settings::Category::Ui);
|
||||
|
||||
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
|
||||
QString::fromUtf8(UISettings::themes[static_cast<size_t>(default_theme)].second));
|
||||
WriteBasicSetting(UISettings::values.enable_discord_presence);
|
||||
WriteBasicSetting(UISettings::values.select_user_on_boot);
|
||||
|
||||
SaveUIGamelistValues();
|
||||
SaveUILayoutValues();
|
||||
|
@ -1542,37 +1148,14 @@ void Config::SaveUIValues() {
|
|||
SaveShortcutValues();
|
||||
SaveMultiplayerValues();
|
||||
|
||||
WriteBasicSetting(UISettings::values.single_window_mode);
|
||||
WriteBasicSetting(UISettings::values.fullscreen);
|
||||
WriteBasicSetting(UISettings::values.display_titlebar);
|
||||
WriteBasicSetting(UISettings::values.show_filter_bar);
|
||||
WriteBasicSetting(UISettings::values.show_status_bar);
|
||||
WriteBasicSetting(UISettings::values.confirm_before_closing);
|
||||
WriteBasicSetting(UISettings::values.first_start);
|
||||
WriteBasicSetting(UISettings::values.callout_flags);
|
||||
WriteBasicSetting(UISettings::values.show_console);
|
||||
WriteBasicSetting(UISettings::values.pause_when_in_background);
|
||||
WriteBasicSetting(UISettings::values.mute_when_in_background);
|
||||
WriteBasicSetting(UISettings::values.hide_mouse);
|
||||
WriteBasicSetting(UISettings::values.controller_applet_disabled);
|
||||
WriteBasicSetting(UISettings::values.disable_web_applet);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveUIGamelistValues() {
|
||||
qt_config->beginGroup(QStringLiteral("UIGameList"));
|
||||
|
||||
WriteBasicSetting(UISettings::values.show_add_ons);
|
||||
WriteBasicSetting(UISettings::values.show_compat);
|
||||
WriteBasicSetting(UISettings::values.show_size);
|
||||
WriteBasicSetting(UISettings::values.show_types);
|
||||
WriteBasicSetting(UISettings::values.game_icon_size);
|
||||
WriteBasicSetting(UISettings::values.folder_icon_size);
|
||||
WriteBasicSetting(UISettings::values.row_1_text_id);
|
||||
WriteBasicSetting(UISettings::values.row_2_text_id);
|
||||
WriteBasicSetting(UISettings::values.cache_game_list);
|
||||
WriteBasicSetting(UISettings::values.favorites_expanded);
|
||||
WriteCategory(Settings::Category::UiGameList);
|
||||
|
||||
qt_config->beginWriteArray(QStringLiteral("favorites"));
|
||||
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
|
||||
qt_config->setArrayIndex(i);
|
||||
|
@ -1593,7 +1176,8 @@ void Config::SaveUILayoutValues() {
|
|||
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
|
||||
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
|
||||
UISettings::values.microprofile_geometry);
|
||||
WriteBasicSetting(UISettings::values.microprofile_visible);
|
||||
|
||||
WriteCategory(Settings::Category::UiLayout);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1601,10 +1185,7 @@ void Config::SaveUILayoutValues() {
|
|||
void Config::SaveWebServiceValues() {
|
||||
qt_config->beginGroup(QStringLiteral("WebService"));
|
||||
|
||||
WriteBasicSetting(Settings::values.enable_telemetry);
|
||||
WriteBasicSetting(Settings::values.web_api_url);
|
||||
WriteBasicSetting(Settings::values.yuzu_username);
|
||||
WriteBasicSetting(Settings::values.yuzu_token);
|
||||
WriteCategory(Settings::Category::WebService);
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1612,17 +1193,7 @@ void Config::SaveWebServiceValues() {
|
|||
void Config::SaveMultiplayerValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Multiplayer"));
|
||||
|
||||
WriteBasicSetting(UISettings::values.multiplayer_nickname);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_ip);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_port);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_room_nickname);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_room_name);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_room_port);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_host_type);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_port);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_max_player);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_game_id);
|
||||
WriteBasicSetting(UISettings::values.multiplayer_room_description);
|
||||
WriteCategory(Settings::Category::Multiplayer);
|
||||
|
||||
// Write ban list
|
||||
qt_config->beginWriteArray(QStringLiteral("username_ban_list"));
|
||||
|
@ -1731,3 +1302,58 @@ void Config::ClearControlPlayerValues() {
|
|||
const std::string& Config::GetConfigFilePath() const {
|
||||
return qt_config_loc;
|
||||
}
|
||||
|
||||
void Config::ReadCategory(Settings::Category category) {
|
||||
const auto& settings = settings_map[category];
|
||||
std::for_each(settings.begin(), settings.end(),
|
||||
[&](const auto& setting) { ReadSettingGeneric(setting); });
|
||||
}
|
||||
|
||||
void Config::WriteCategory(Settings::Category category) {
|
||||
const auto& settings = settings_map[category];
|
||||
std::for_each(settings.begin(), settings.end(),
|
||||
[&](const auto& setting) { WriteSettingGeneric(setting); });
|
||||
}
|
||||
|
||||
void Config::ReadSettingGeneric(Settings::BasicSetting* const setting) {
|
||||
if (!setting->Save()) {
|
||||
return;
|
||||
}
|
||||
const QString name = QString::fromStdString(setting->GetLabel());
|
||||
const auto default_value =
|
||||
QVariant::fromValue<QString>(QString::fromStdString(setting->DefaultToString()));
|
||||
|
||||
if (setting->Switchable()) {
|
||||
const bool use_global =
|
||||
qt_config->value(name + QStringLiteral("/use_global"), true).value<bool>();
|
||||
setting->SetGlobal(use_global);
|
||||
|
||||
if (global || !use_global) {
|
||||
setting->LoadString(ReadSetting(name, default_value).value<QString>().toStdString());
|
||||
}
|
||||
} else if (global) {
|
||||
setting->LoadString(ReadSetting(name, default_value).value<QString>().toStdString());
|
||||
}
|
||||
}
|
||||
|
||||
void Config::WriteSettingGeneric(Settings::BasicSetting* const setting) const {
|
||||
if (!setting->Save()) {
|
||||
return;
|
||||
}
|
||||
const QVariant value = QVariant::fromValue(QString::fromStdString(setting->ToString()));
|
||||
const QVariant default_value =
|
||||
QVariant::fromValue(QString::fromStdString(setting->DefaultToString()));
|
||||
const QString label = QString::fromStdString(setting->GetLabel());
|
||||
if (setting->Switchable()) {
|
||||
if (!global) {
|
||||
qt_config->setValue(label + QStringLiteral("/use_global"), setting->UsingGlobal());
|
||||
}
|
||||
if (global || !setting->UsingGlobal()) {
|
||||
qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
|
||||
qt_config->setValue(label, value);
|
||||
}
|
||||
} else if (global) {
|
||||
qt_config->setValue(label + QStringLiteral("/default"), value == default_value);
|
||||
qt_config->setValue(label, value);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -74,7 +74,6 @@ private:
|
|||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
void ReadMousePanningValues();
|
||||
void ReadMotionTouchValues();
|
||||
void ReadHidbusValues();
|
||||
void ReadIrCameraValues();
|
||||
|
@ -105,7 +104,6 @@ private:
|
|||
void SaveDebugValues();
|
||||
void SaveMouseValues();
|
||||
void SaveTouchscreenValues();
|
||||
void SaveMousePanningValues();
|
||||
void SaveMotionTouchValues();
|
||||
void SaveHidbusValues();
|
||||
void SaveIrCameraValues();
|
||||
|
@ -201,10 +199,17 @@ private:
|
|||
template <typename Type, bool ranged>
|
||||
void WriteBasicSetting(const Settings::Setting<Type, ranged>& setting);
|
||||
|
||||
ConfigType type;
|
||||
void ReadCategory(Settings::Category category);
|
||||
void WriteCategory(Settings::Category category);
|
||||
void ReadSettingGeneric(Settings::BasicSetting* const setting);
|
||||
void WriteSettingGeneric(Settings::BasicSetting* const setting) const;
|
||||
|
||||
std::map<Settings::Category, std::forward_list<Settings::BasicSetting*>> settings_map;
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
bool global;
|
||||
const bool global;
|
||||
};
|
||||
|
||||
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
|
||||
|
|
|
@ -43,25 +43,6 @@ void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
|
|||
widget->show();
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
|
||||
const Settings::SwitchableSetting<bool>& setting,
|
||||
CheckState& tracker) {
|
||||
if (setting.UsingGlobal()) {
|
||||
tracker = CheckState::Global;
|
||||
} else {
|
||||
tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
|
||||
}
|
||||
SetHighlight(checkbox, tracker != CheckState::Global);
|
||||
QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
|
||||
tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
|
||||
static_cast<int>(CheckState::Count));
|
||||
if (tracker == CheckState::Global) {
|
||||
checkbox->setChecked(setting.GetValue(true));
|
||||
}
|
||||
SetHighlight(checkbox, tracker != CheckState::Global);
|
||||
});
|
||||
}
|
||||
|
||||
void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state,
|
||||
bool global_state, CheckState& tracker) {
|
||||
if (global) {
|
||||
|
|
|
@ -57,8 +57,26 @@ void SetPerGameSetting(QComboBox* combobox,
|
|||
void SetHighlight(QWidget* widget, bool highlighted);
|
||||
|
||||
// Sets up a QCheckBox like a tristate one, given a Setting
|
||||
void SetColoredTristate(QCheckBox* checkbox, const Settings::SwitchableSetting<bool>& setting,
|
||||
CheckState& tracker);
|
||||
template <bool ranged, bool save>
|
||||
void SetColoredTristate(QCheckBox* checkbox,
|
||||
const Settings::SwitchableSetting<bool, ranged, save>& setting,
|
||||
CheckState& tracker) {
|
||||
if (setting.UsingGlobal()) {
|
||||
tracker = CheckState::Global;
|
||||
} else {
|
||||
tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
|
||||
}
|
||||
SetHighlight(checkbox, tracker != CheckState::Global);
|
||||
QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
|
||||
tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
|
||||
static_cast<int>(CheckState::Count));
|
||||
if (tracker == CheckState::Global) {
|
||||
checkbox->setChecked(setting.GetValue(true));
|
||||
}
|
||||
SetHighlight(checkbox, tracker != CheckState::Global);
|
||||
});
|
||||
}
|
||||
|
||||
void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
|
||||
CheckState& tracker);
|
||||
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
using Settings::Category;
|
||||
using Settings::Setting;
|
||||
|
||||
namespace UISettings {
|
||||
|
@ -58,6 +59,8 @@ struct GameDir {
|
|||
};
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage{};
|
||||
|
||||
QByteArray geometry;
|
||||
QByteArray state;
|
||||
|
||||
|
@ -66,33 +69,36 @@ struct Values {
|
|||
QByteArray gamelist_header_state;
|
||||
|
||||
QByteArray microprofile_geometry;
|
||||
Setting<bool> microprofile_visible{false, "microProfileDialogVisible"};
|
||||
Setting<bool> microprofile_visible{linkage, false, "microProfileDialogVisible",
|
||||
Category::UiLayout};
|
||||
|
||||
Setting<bool> single_window_mode{true, "singleWindowMode"};
|
||||
Setting<bool> fullscreen{false, "fullscreen"};
|
||||
Setting<bool> display_titlebar{true, "displayTitleBars"};
|
||||
Setting<bool> show_filter_bar{true, "showFilterBar"};
|
||||
Setting<bool> show_status_bar{true, "showStatusBar"};
|
||||
Setting<bool> single_window_mode{linkage, true, "singleWindowMode", Category::Ui};
|
||||
Setting<bool> fullscreen{linkage, false, "fullscreen", Category::Ui};
|
||||
Setting<bool> display_titlebar{linkage, true, "displayTitleBars", Category::Ui};
|
||||
Setting<bool> show_filter_bar{linkage, true, "showFilterBar", Category::Ui};
|
||||
Setting<bool> show_status_bar{linkage, true, "showStatusBar", Category::Ui};
|
||||
|
||||
Setting<bool> confirm_before_closing{true, "confirmClose"};
|
||||
Setting<bool> first_start{true, "firstStart"};
|
||||
Setting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
|
||||
Setting<bool> mute_when_in_background{false, "muteWhenInBackground"};
|
||||
Setting<bool> hide_mouse{true, "hideInactiveMouse"};
|
||||
Setting<bool> controller_applet_disabled{false, "disableControllerApplet"};
|
||||
Setting<bool> confirm_before_closing{linkage, true, "confirmClose", Category::Ui};
|
||||
Setting<bool> first_start{linkage, true, "firstStart", Category::Ui};
|
||||
Setting<bool> pause_when_in_background{linkage, false, "pauseWhenInBackground", Category::Ui};
|
||||
Setting<bool> mute_when_in_background{linkage, false, "muteWhenInBackground", Category::Ui};
|
||||
Setting<bool> hide_mouse{linkage, true, "hideInactiveMouse", Category::Ui};
|
||||
Setting<bool> controller_applet_disabled{linkage, false, "disableControllerApplet",
|
||||
Category::Ui};
|
||||
// Set when Vulkan is known to crash the application
|
||||
bool has_broken_vulkan = false;
|
||||
|
||||
Setting<bool> select_user_on_boot{false, "select_user_on_boot"};
|
||||
Setting<bool> disable_web_applet{true, "disable_web_applet"};
|
||||
Setting<bool> select_user_on_boot{linkage, false, "select_user_on_boot", Category::Ui};
|
||||
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Ui};
|
||||
|
||||
// Discord RPC
|
||||
Setting<bool> enable_discord_presence{true, "enable_discord_presence"};
|
||||
Setting<bool> enable_discord_presence{linkage, true, "enable_discord_presence", Category::Ui};
|
||||
|
||||
// logging
|
||||
Setting<bool> show_console{false, "showConsole"};
|
||||
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
|
||||
|
||||
Setting<bool> enable_screenshot_save_as{true, "enable_screenshot_save_as"};
|
||||
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",
|
||||
Category::Screenshots};
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
|
@ -107,38 +113,42 @@ struct Values {
|
|||
// Shortcut name <Shortcut, context>
|
||||
std::vector<Shortcut> shortcuts;
|
||||
|
||||
Setting<u32> callout_flags{0, "calloutFlags"};
|
||||
Setting<u32> callout_flags{linkage, 0, "calloutFlags", Category::Ui};
|
||||
|
||||
// multiplayer settings
|
||||
Setting<std::string> multiplayer_nickname{{}, "nickname"};
|
||||
Setting<std::string> multiplayer_ip{{}, "ip"};
|
||||
Setting<u16, true> multiplayer_port{24872, 0, UINT16_MAX, "port"};
|
||||
Setting<std::string> multiplayer_room_nickname{{}, "room_nickname"};
|
||||
Setting<std::string> multiplayer_room_name{{}, "room_name"};
|
||||
Setting<u8, true> multiplayer_max_player{8, 0, 8, "max_player"};
|
||||
Setting<u16, true> multiplayer_room_port{24872, 0, UINT16_MAX, "room_port"};
|
||||
Setting<u8, true> multiplayer_host_type{0, 0, 1, "host_type"};
|
||||
Setting<unsigned long long> multiplayer_game_id{{}, "game_id"};
|
||||
Setting<std::string> multiplayer_room_description{{}, "room_description"};
|
||||
Setting<std::string> multiplayer_nickname{linkage, {}, "nickname", Category::Multiplayer};
|
||||
Setting<std::string> multiplayer_ip{linkage, {}, "ip", Category::Multiplayer};
|
||||
Setting<u16, true> multiplayer_port{linkage, 24872, 0,
|
||||
UINT16_MAX, "port", Category::Multiplayer};
|
||||
Setting<std::string> multiplayer_room_nickname{
|
||||
linkage, {}, "room_nickname", Category::Multiplayer};
|
||||
Setting<std::string> multiplayer_room_name{linkage, {}, "room_name", Category::Multiplayer};
|
||||
Setting<u8, true> multiplayer_max_player{linkage, 8, 0, 8, "max_player", Category::Multiplayer};
|
||||
Setting<u16, true> multiplayer_room_port{linkage, 24872, 0,
|
||||
UINT16_MAX, "room_port", Category::Multiplayer};
|
||||
Setting<u8, true> multiplayer_host_type{linkage, 0, 0, 1, "host_type", Category::Multiplayer};
|
||||
Setting<unsigned long long> multiplayer_game_id{linkage, {}, "game_id", Category::Multiplayer};
|
||||
Setting<std::string> multiplayer_room_description{
|
||||
linkage, {}, "room_description", Category::Multiplayer};
|
||||
std::pair<std::vector<std::string>, std::vector<std::string>> multiplayer_ban_list;
|
||||
|
||||
// Game List
|
||||
Setting<bool> show_add_ons{true, "show_add_ons"};
|
||||
Setting<u32> game_icon_size{64, "game_icon_size"};
|
||||
Setting<u32> folder_icon_size{48, "folder_icon_size"};
|
||||
Setting<u8> row_1_text_id{3, "row_1_text_id"};
|
||||
Setting<u8> row_2_text_id{2, "row_2_text_id"};
|
||||
Setting<bool> show_add_ons{linkage, true, "show_add_ons", Category::UiGameList};
|
||||
Setting<u32> game_icon_size{linkage, 64, "game_icon_size", Category::UiGameList};
|
||||
Setting<u32> folder_icon_size{linkage, 48, "folder_icon_size", Category::UiGameList};
|
||||
Setting<u8> row_1_text_id{linkage, 3, "row_1_text_id", Category::UiGameList};
|
||||
Setting<u8> row_2_text_id{linkage, 2, "row_2_text_id", Category::UiGameList};
|
||||
std::atomic_bool is_game_list_reload_pending{false};
|
||||
Setting<bool> cache_game_list{true, "cache_game_list"};
|
||||
Setting<bool> favorites_expanded{true, "favorites_expanded"};
|
||||
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
|
||||
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
|
||||
QVector<u64> favorited_ids;
|
||||
|
||||
// Compatibility List
|
||||
Setting<bool> show_compat{false, "show_compat"};
|
||||
Setting<bool> show_compat{linkage, false, "show_compat", Category::UiGameList};
|
||||
|
||||
// Size & File Types Column
|
||||
Setting<bool> show_size{true, "show_size"};
|
||||
Setting<bool> show_types{true, "show_types"};
|
||||
Setting<bool> show_size{linkage, true, "show_size", Category::UiGameList};
|
||||
Setting<bool> show_types{linkage, true, "show_types", Category::UiGameList};
|
||||
|
||||
bool configuration_applied;
|
||||
bool reset_to_defaults;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue