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Add dynamic state extension configs
Signed-off-by: swurl <swurl@swurl.xyz>
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parent
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commit
1949e7c438
14 changed files with 251 additions and 17 deletions
45
src/yuzu/configuration/configure_graphics_extensions.h
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45
src/yuzu/configuration/configure_graphics_extensions.h
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <vector>
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#include <QWidget>
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#include "yuzu/configuration/configuration_shared.h"
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namespace Core {
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class System;
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}
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namespace Ui {
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class ConfigureGraphicsExtensions;
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}
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namespace ConfigurationShared {
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class Builder;
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}
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class ConfigureGraphicsExtensions : public ConfigurationShared::Tab {
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Q_OBJECT
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public:
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explicit ConfigureGraphicsExtensions(
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const Core::System& system_, std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
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const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
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~ConfigureGraphicsExtensions() override;
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void ApplyConfiguration() override;
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void SetConfiguration() override;
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private:
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void Setup(const ConfigurationShared::Builder& builder);
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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std::unique_ptr<Ui::ConfigureGraphicsExtensions> ui;
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const Core::System& system;
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std::vector<std::function<void(bool)>> apply_funcs;
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};
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