[cmake, frontend] feat: CPMUtil + dependency viewer (#238)

- creates a CPMUtil.cmake module that makes my job 10x easier and removes boilerplate
- also lets us generate dependency names/versions at compiletime, thus letting the frontend display each dependency's versions.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/238
This commit is contained in:
crueter 2025-08-11 22:27:29 +02:00
parent 3f02d7713f
commit 1551387739
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
24 changed files with 690 additions and 183 deletions

View file

@ -19,14 +19,11 @@ if (NOT WIN32 AND NOT ANDROID)
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
include(CPM)
set(CPM_USE_LOCAL_PACKAGES OFF)
CPMAddPackage(
AddPackage(
NAME ffmpeg
URL "https://github.com/FFmpeg/FFmpeg/archive/c2184b65d2.zip"
URL_HASH SHA512=2a89d664119debbb3c006ab1c48d5d7f26e889f4a65ad2e25c8b0503308295123d5a9c5c78bf683aef5ff09acef8c3fc2837f22d3e8c611528b933bf03bcdd97
CUSTOM_CACHE_KEY "c218"
REPO "FFmpeg/FFmpeg"
SHA c2184b65d2
HASH 2a89d664119debbb3c006ab1c48d5d7f26e889f4a65ad2e25c8b0503308295123d5a9c5c78bf683aef5ff09acef8c3fc2837f22d3e8c611528b933bf03bcdd97
)
set(FFmpeg_PREFIX ${ffmpeg_SOURCE_DIR})
@ -243,7 +240,7 @@ elseif(ANDROID)
message(FATAL_ERROR "Unsupported architecture for Android FFmpeg")
endif()
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "ffmpeg-bundled" FFmpeg_PATH)
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "ffmpeg-bundled" FFmpeg_PATH 7.1.1)
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/lib" CACHE PATH "Path to FFmpeg library directory" FORCE)
@ -268,7 +265,7 @@ elseif(WIN32)
# Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-7.1.1")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "ffmpeg-bundled" FFmpeg_PATH)
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "ffmpeg-bundled" FFmpeg_PATH 7.1.1)
set(FFmpeg_FOUND YES)
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)