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citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger folder
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17 changed files with 32 additions and 32 deletions
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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class QLabel;
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class QPushButton;
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class QTreeView;
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class BreakPointModel;
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class GraphicsBreakPointsWidget : public QDockWidget, Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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using Event = Pica::DebugContext::Event;
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public:
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explicit GraphicsBreakPointsWidget(std::shared_ptr<Pica::DebugContext> debug_context,
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QWidget* parent = nullptr);
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void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnPicaResume() override;
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public slots:
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void OnBreakPointHit(Pica::DebugContext::Event event, void* data);
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void OnItemDoubleClicked(const QModelIndex&);
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void OnResumeRequested();
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void OnResumed();
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signals:
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void Resumed();
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void BreakPointHit(Pica::DebugContext::Event event, void* data);
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void BreakPointsChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight);
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private:
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QLabel* status_text;
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QPushButton* resume_button;
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BreakPointModel* breakpoint_model;
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QTreeView* breakpoint_list;
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};
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