GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing

This commit is contained in:
Fernando Sahmkow 2019-07-14 08:14:27 -04:00 committed by FernandoS27
parent 89cc60554a
commit 0d34a53c44
3 changed files with 63 additions and 7 deletions

View file

@ -568,7 +568,6 @@ void Maxwell3D::FinishCBData() {
const u32 id = cb_data_state.id;
memory_manager.WriteBlock(address, cb_data_state.buff[id].data(), size);
dirty.ResetRenderTargets();
cb_data_state.id = null_cb_data;
cb_data_state.current = null_cb_data;