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ChangeBufferStrideShaderSource.comp
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
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ColorBlitClearAlphaFragmentShaderSource.frag
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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ColorBlitFragmentShaderSource.frag
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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ColorBlitMsFragmentShaderSource.frag
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |
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ColorBlitVertexShaderSource.vert
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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ColorClearFFragmentShaderSource.frag
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Vulkan: Add workarounds for MoltenVK (#4202)
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2023-01-13 01:31:21 +01:00 |
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ColorClearSIFragmentShaderSource.frag
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Vulkan: Add workarounds for MoltenVK (#4202)
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2023-01-13 01:31:21 +01:00 |
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ColorClearUIFragmentShaderSource.frag
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Vulkan: Add workarounds for MoltenVK (#4202)
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2023-01-13 01:31:21 +01:00 |
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ColorClearVertexShaderSource.vert
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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ColorCopyShorteningComputeShaderSource.comp
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Add copy dependency for some incompatible texture formats (#4380)
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2023-02-21 19:21:57 -03:00 |
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ColorCopyToNonMsComputeShaderSource.comp
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
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ColorCopyWideningComputeShaderSource.comp
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Add copy dependency for some incompatible texture formats (#4380)
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2023-02-21 19:21:57 -03:00 |
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ColorDrawToMsFragmentShaderSource.frag
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
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ColorDrawToMsVertexShaderSource.vert
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
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ConvertIndexBufferShaderSource.comp
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Implement HLE macro for DrawElementsIndirect (#3748)
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2022-11-16 14:53:04 -03:00 |
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ConvertIndirectDataShaderSource.comp
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Implement HLE macro for DrawElementsIndirect (#3748)
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2022-11-16 14:53:04 -03:00 |
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DepthBlitFragmentShaderSource.frag
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
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DepthBlitMsFragmentShaderSource.frag
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |
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ShaderBinaries.cs
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Add copy dependency for some incompatible texture formats (#4380)
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2023-02-21 19:21:57 -03:00 |
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StencilBlitFragmentShaderSource.frag
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Implement safe depth-stencil blit using stencil export extension (#4356)
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2023-02-06 00:19:31 -03:00 |
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StencilBlitMsFragmentShaderSource.frag
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Support safe blit on non-2D textures (#4374)
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2023-02-07 13:55:59 -03:00 |