From 63b73acd246d2405a9a6d0efe71fe20d6f77e273 Mon Sep 17 00:00:00 2001 From: Markus Wick Date: Fri, 31 Aug 2018 09:28:29 +0200 Subject: [PATCH] Report correct shader size. Seems like this was an oversee in regards to adb089c816526a112ad08abe61e3f25776fb2880 It changed GLShader::ProgramCode to a std::vector, so sizeof is wrong. --- src/video_core/renderer_opengl/gl_shader_cache.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 44156dcab1..658f9e994b 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -30,7 +30,7 @@ public: /// Gets the size of the shader in guest memory, required for cache management size_t GetSizeInBytes() const { - return sizeof(GLShader::ProgramCode); + return GLShader::MAX_PROGRAM_CODE_LENGTH * sizeof(u64); } /// Gets the shader entries for the shader