 ee1038e542
			
		
	
	
		ee1038e542
		
			
		
	
	
	
	
		
			
			* Initial support for shader attribute indexing * Support output indexing too, other improvements * Fix order * Address feedback
		
			
				
	
	
		
			10 lines
		
	
	
		
			No EOL
		
	
	
		
			280 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			10 lines
		
	
	
		
			No EOL
		
	
	
		
			280 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Graphics.Shader
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| {
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|     static class Constants
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|     {
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|         public const int ConstantBufferSize = 0x10000; // In bytes
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| 
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|         public const int MaxAttributes = 16;
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|         public const int AllAttributesMask = (int)(uint.MaxValue >> (32 - MaxAttributes));
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|     }
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| } |