74 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Device;
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| using Ryujinx.Graphics.Gpu.Memory;
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| using Ryujinx.Graphics.Vic.Image;
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| using Ryujinx.Graphics.Vic.Types;
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| using System;
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| using System.Collections.Generic;
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| 
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| namespace Ryujinx.Graphics.Vic
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| {
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|     public class VicDevice : IDeviceState
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|     {
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|         private readonly MemoryManager _gmm;
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|         private readonly ResourceManager _rm;
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|         private readonly DeviceState<VicRegisters> _state;
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| 
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|         public VicDevice(MemoryManager gmm)
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|         {
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|             _gmm = gmm;
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|             _rm = new ResourceManager(gmm, new BufferPool<Pixel>(), new BufferPool<byte>());
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|             _state = new DeviceState<VicRegisters>(new Dictionary<string, RwCallback>
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|             {
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|                 { nameof(VicRegisters.Execute), new RwCallback(Execute, null) }
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|             });
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|         }
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| 
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|         public int Read(int offset) => _state.Read(offset);
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|         public void Write(int offset, int data) => _state.Write(offset, data);
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| 
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|         private void Execute(int data)
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|         {
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|             ConfigStruct config = ReadIndirect<ConfigStruct>(_state.State.SetConfigStructOffset);
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| 
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|             using Surface output = new Surface(
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|                 _rm.SurfacePool,
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|                 config.OutputSurfaceConfig.OutSurfaceWidth + 1,
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|                 config.OutputSurfaceConfig.OutSurfaceHeight + 1);
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| 
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|             for (int i = 0; i < config.SlotStruct.Length; i++)
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|             {
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|                 ref SlotStruct slot = ref config.SlotStruct[i];
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| 
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|                 if (!slot.SlotConfig.SlotEnable)
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|                 {
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|                     continue;
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|                 }
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| 
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|                 ref var offsets = ref _state.State.SetSurfacexSlotx[i];
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| 
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|                 using Surface src = SurfaceReader.Read(_rm, ref slot.SlotConfig, ref slot.SlotSurfaceConfig, ref offsets);
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| 
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|                 int x1 = config.OutputConfig.TargetRectLeft;
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|                 int y1 = config.OutputConfig.TargetRectTop;
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|                 int x2 = config.OutputConfig.TargetRectRight + 1;
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|                 int y2 = config.OutputConfig.TargetRectBottom + 1;
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| 
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|                 int targetX = Math.Min(x1, x2);
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|                 int targetY = Math.Min(y1, y2);
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|                 int targetW = Math.Min(output.Width - targetX, Math.Abs(x2 - x1));
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|                 int targetH = Math.Min(output.Height - targetY, Math.Abs(y2 - y1));
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| 
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|                 Rectangle targetRect = new Rectangle(targetX, targetY, targetW, targetH);
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| 
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|                 Blender.BlendOne(output, src, ref slot, targetRect);
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|             }
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| 
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|             SurfaceWriter.Write(_rm, output, ref config.OutputSurfaceConfig, ref _state.State.SetOutputSurface);
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|         }
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| 
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|         private T ReadIndirect<T>(uint offset) where T : unmanaged
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|         {
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|             return _gmm.Read<T>((ulong)offset << 8);
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|         }
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|     }
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| }
 | 
