 c4f56c5704
			
		
	
	
		c4f56c5704
		
			
		
	
	
	
	
		
			
			* Support for resources on non-contiguous GPU memory regions * Implement MultiRange physical addresses, only used with a single range for now * Actually use non-contiguous ranges * GetPhysicalRegions fixes * Documentation and remove Address property from TextureInfo * Finish implementing GetWritableRegion * Fix typo
		
			
				
	
	
		
			71 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| 
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| namespace Ryujinx.Memory.Range
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| {
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|     /// <summary>
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|     /// Range of memory composed of an address and size.
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|     /// </summary>
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|     public struct MemoryRange : IEquatable<MemoryRange>
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|     {
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|         /// <summary>
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|         /// An empty memory range, with a null address and zero size.
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|         /// </summary>
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|         public static MemoryRange Empty => new MemoryRange(0UL, 0);
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| 
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|         /// <summary>
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|         /// Start address of the range.
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|         /// </summary>
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|         public ulong Address { get; }
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| 
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|         /// <summary>
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|         /// Size of the range in bytes.
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|         /// </summary>
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|         public ulong Size { get; }
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| 
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|         /// <summary>
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|         /// Address where the range ends (exclusive).
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|         /// </summary>
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|         public ulong EndAddress => Address + Size;
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| 
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|         /// <summary>
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|         /// Creates a new memory range with the specified address and size.
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|         /// </summary>
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|         /// <param name="address">Start address</param>
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|         /// <param name="size">Size in bytes</param>
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|         public MemoryRange(ulong address, ulong size)
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|         {
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|             Address = address;
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|             Size = size;
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|         }
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| 
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|         /// <summary>
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|         /// Checks if the range overlaps with another.
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|         /// </summary>
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|         /// <param name="other">The other range to check for overlap</param>
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|         /// <returns>True if the ranges overlap, false otherwise</returns>
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|         public bool OverlapsWith(MemoryRange other)
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|         {
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|             ulong thisAddress = Address;
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|             ulong thisEndAddress = EndAddress;
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|             ulong otherAddress = other.Address;
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|             ulong otherEndAddress = other.EndAddress;
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| 
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|             return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
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|         }
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| 
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|         public override bool Equals(object obj)
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|         {
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|             return obj is MemoryRange other && Equals(other);
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|         }
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| 
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|         public bool Equals(MemoryRange other)
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|         {
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|             return Address == other.Address && Size == other.Size;
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|         }
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| 
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|         public override int GetHashCode()
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|         {
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|             return HashCode.Combine(Address, Size);
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|         }
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|     }
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| }
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