* Fix race when EventWait is called and a wait is done on the CPU * This is useless now * Fix EventSignal * Ensure the signal belongs to the current fence, to avoid stale signals |
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| .. | ||
| Engine | ||
| Image | ||
| Memory | ||
| Shader | ||
| Synchronization | ||
| ClassId.cs | ||
| Constants.cs | ||
| GpuChannel.cs | ||
| GpuContext.cs | ||
| GraphicsConfig.cs | ||
| Ryujinx.Graphics.Gpu.csproj | ||
| Window.cs | ||