* Use multiple dest operands for shader call instructions * Passing opNode is no longer needed |
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|---|---|---|
| .. | ||
| BasicBlock.cs | ||
| CommentNode.cs | ||
| Function.cs | ||
| INode.cs | ||
| Instruction.cs | ||
| IrConsts.cs | ||
| Operand.cs | ||
| OperandHelper.cs | ||
| OperandType.cs | ||
| Operation.cs | ||
| PhiNode.cs | ||
| TextureFlags.cs | ||
| TextureOperation.cs | ||