* Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake |
||
|---|---|---|
| .. | ||
| InstGen.cs | ||
| InstGenHelper.cs | ||
| InstGenMemory.cs | ||
| InstGenPacking.cs | ||
| InstInfo.cs | ||
| InstType.cs | ||
* Implement DADD, DFMA and DMUL shader instructions * Rename FP to FP32 * Correct double immediate * Classic mistake |
||
|---|---|---|
| .. | ||
| InstGen.cs | ||
| InstGenHelper.cs | ||
| InstGenMemory.cs | ||
| InstGenPacking.cs | ||
| InstInfo.cs | ||
| InstType.cs | ||