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Astc
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Encoders
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Utils
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BC6Decoder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BC7Decoder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BCnDecoder.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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BCnEncoder.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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BlockLinearConstants.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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BlockLinearLayout.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Bpp12Pixel.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ETC2Decoder.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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LayoutConverter.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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OffsetCalculator.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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PixelConverter.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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Region.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Ryujinx.Graphics.Texture.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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Size.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |
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SizeCalculator.cs
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Fix layer size for 3D textures with NPOT depth (#5640)
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2023-09-04 20:14:08 -03:00 |
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SizeInfo.cs
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[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
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2023-06-28 18:46:18 +02:00 |