* Optimized memory modified check This was initially in some cases more expensive than plainly sending the data. Now it should have way better performance. * Small refactoring * renamed InvalidAccessEventArgs * Renamed PtPageBits * Removed ValueRange(set) They are currently unused and won't be likely to be used in the near future |
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| .. | ||
| NvGpuBufferType.cs | ||
| NvGpuVmm.cs | ||
| NvGpuVmmCache.cs | ||