Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/SetFaceCullingCommand.cs
2023-04-27 23:51:14 +02:00

20 lines
622 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
{
public CommandType CommandType => CommandType.SetFaceCulling;
private bool _enable;
private Face _face;
public void Set(bool enable, Face face)
{
_enable = enable;
_face = face;
}
public static void Run(ref SetFaceCullingCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetFaceCulling(command._enable, command._face);
}
}
}