 4da44e09cb
			
		
	
	
		4da44e09cb
		
			
		
	
	
	
	
		
			
			* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
		
			
				
	
	
		
			19 lines
		
	
	
	
		
			534 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
	
		
			534 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Gpu.Memory;
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| using Ryujinx.Graphics.Vic.Image;
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| 
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| namespace Ryujinx.Graphics.Vic
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| {
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|     readonly struct ResourceManager
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|     {
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|         public MemoryManager Gmm { get; }
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|         public BufferPool<Pixel> SurfacePool { get; }
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|         public BufferPool<byte> BufferPool { get; }
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| 
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|         public ResourceManager(MemoryManager gmm, BufferPool<Pixel> surfacePool, BufferPool<byte> bufferPool)
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|         {
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|             Gmm = gmm;
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|             SurfacePool = surfacePool;
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|             BufferPool = bufferPool;
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|         }
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|     }
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| }
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