* Support for resources on non-contiguous GPU memory regions * Implement MultiRange physical addresses, only used with a single range for now * Actually use non-contiguous ranges * GetPhysicalRegions fixes * Documentation and remove Address property from TextureInfo * Finish implementing GetWritableRegion * Fix typo |
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|---|---|---|
| .. | ||
| IMultiRangeItem.cs | ||
| INonOverlappingRange.cs | ||
| IRange.cs | ||
| MemoryRange.cs | ||
| MultiRange.cs | ||
| MultiRangeList.cs | ||
| NonOverlappingRangeList.cs | ||
| RangeList.cs | ||