 98c6ceede5
			
		
	
	
		98c6ceede5
		
			
		
	
	
	
	
		
			
			* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
		
			
				
	
	
		
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			341 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			No EOL
		
	
	
		
			341 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Audio.Adpcm
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| {
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|     public static class DspUtils
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|     {
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|         public static short Saturate(int Value)
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|         {
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|             if (Value > short.MaxValue)
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|                 Value = short.MaxValue;
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| 
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|             if (Value < short.MinValue)
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|                 Value = short.MinValue;
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| 
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|             return (short)Value;
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|         }
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|     }
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| } |