This fix a possible crash with raw keyboard input since Miria. I took the liberty to move the the keyboard update to avoid possible duplicate update if we end up having two keyboards in use. |
||
|---|---|---|
| .. | ||
| InputManager.cs | ||
| NpadController.cs | ||
| NpadManager.cs | ||
This fix a possible crash with raw keyboard input since Miria. I took the liberty to move the the keyboard update to avoid possible duplicate update if we end up having two keyboards in use. |
||
|---|---|---|
| .. | ||
| InputManager.cs | ||
| NpadController.cs | ||
| NpadManager.cs | ||