* Make audio disposal thread safe on all 3 backends * Make OpenAL more consistent with the other backends * Remove Window.Cursor = null, and change dummy TValue to byte |
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|---|---|---|
| .. | ||
| Native/libsoundio | ||
| Ryujinx.Audio.Backends.SoundIo.csproj | ||
| SoundIoAudioBuffer.cs | ||
| SoundIoHardwareDeviceDriver.cs | ||
| SoundIoHardwareDeviceSession.cs | ||