15 lines
		
	
	
		
			No EOL
		
	
	
		
			476 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			No EOL
		
	
	
		
			476 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Graphics.Shader
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| {
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|     public static class DefineNames
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|     {
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|         public const string InputTopologyName = "S_INPUT_TOPOLOGY";
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| 
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|         public const string OutQualifierPrefixName = "S_OUT_QUALIFIER";
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| 
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|         public const string SharedMemorySize = "S_SHARED_MEMORY_SIZE";
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| 
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|         public const string LocalSizeX = "S_LOCAL_SIZE_X";
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|         public const string LocalSizeY = "S_LOCAL_SIZE_Y";
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|         public const string LocalSizeZ = "S_LOCAL_SIZE_Z";
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|     }
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| } | 
