 49f970d5bd
			
		
	
	
		49f970d5bd
		
			
		
	
	
	
	
		
			
			* Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge
		
			
				
	
	
		
			29 lines
		
	
	
		
			No EOL
		
	
	
		
			930 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			No EOL
		
	
	
		
			930 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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| using Ryujinx.Graphics.Shader.StructuredIr;
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| using System.Diagnostics;
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| 
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| using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
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| 
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| namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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| {
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|     static class InstGenCall
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|     {
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|         public static string Call(CodeGenContext context, AstOperation operation)
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|         {
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|             AstOperand funcId = (AstOperand)operation.GetSource(0);
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| 
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|             Debug.Assert(funcId.Type == OperandType.Constant);
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| 
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|             var function = context.GetFunction(funcId.Value);
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| 
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|             string[] args = new string[operation.SourcesCount - 1];
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| 
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|             for (int i = 0; i < args.Length; i++)
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|             {
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|                 args[i] = GetSoureExpr(context, operation.GetSource(i + 1), function.GetArgumentType(i));
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|             }
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| 
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|             return $"{function.Name}({string.Join(", ", args)})";
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|         }
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|     }
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| } |