28 lines
		
	
	
	
		
			707 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			707 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Graphics.Gpu
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| {
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|     /// <summary>
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|     /// Shadow RAM Control setting.
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|     /// </summary>
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|     enum ShadowRamControl
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|     {
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|         /// <summary>
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|         /// Track data writes and store them on shadow RAM.
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|         /// </summary>
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|         Track = 0,
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| 
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|         /// <summary>
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|         /// Track data writes and store them on shadow RAM, with filtering.
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|         /// </summary>
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|         TrackWithFilter = 1,
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| 
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|         /// <summary>
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|         /// Writes data directly without storing on shadow RAM.
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|         /// </summary>
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|         Passthrough = 2,
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| 
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|         /// <summary>
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|         /// Ignore data being written and replace with data on shadow RAM instead.
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|         /// </summary>
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|         Replay = 3
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|     }
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| }
 | 
