 4da44e09cb
			
		
	
	
		4da44e09cb
		
			
		
	
	
	
	
		
			
			* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
		
			
				
	
	
		
			61 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace Ryujinx.Memory.Range
 | |
| {
 | |
|     /// <summary>
 | |
|     /// Range of memory composed of an address and size.
 | |
|     /// </summary>
 | |
|     public readonly record struct MemoryRange
 | |
|     {
 | |
|         /// <summary>
 | |
|         /// An empty memory range, with a null address and zero size.
 | |
|         /// </summary>
 | |
|         public static MemoryRange Empty => new MemoryRange(0UL, 0);
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Start address of the range.
 | |
|         /// </summary>
 | |
|         public ulong Address { get; }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Size of the range in bytes.
 | |
|         /// </summary>
 | |
|         public ulong Size { get; }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Address where the range ends (exclusive).
 | |
|         /// </summary>
 | |
|         public ulong EndAddress => Address + Size;
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Creates a new memory range with the specified address and size.
 | |
|         /// </summary>
 | |
|         /// <param name="address">Start address</param>
 | |
|         /// <param name="size">Size in bytes</param>
 | |
|         public MemoryRange(ulong address, ulong size)
 | |
|         {
 | |
|             Address = address;
 | |
|             Size = size;
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Checks if the range overlaps with another.
 | |
|         /// </summary>
 | |
|         /// <param name="other">The other range to check for overlap</param>
 | |
|         /// <returns>True if the ranges overlap, false otherwise</returns>
 | |
|         public bool OverlapsWith(MemoryRange other)
 | |
|         {
 | |
|             ulong thisAddress = Address;
 | |
|             ulong thisEndAddress = EndAddress;
 | |
|             ulong otherAddress = other.Address;
 | |
|             ulong otherEndAddress = other.EndAddress;
 | |
| 
 | |
|             // If any of the ranges if invalid (address + size overflows),
 | |
|             // then they are never considered to overlap.
 | |
|             if (thisEndAddress < thisAddress || otherEndAddress < otherAddress)
 | |
|             {
 | |
|                 return false;
 | |
|             }
 | |
| 
 | |
|             return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
 | |
|         }
 | |
|     }
 | |
| }
 |