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CodeGen
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Use unique temporary variables for function call parameters on SPIR-V (#5757)
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2023-10-04 19:46:11 -03:00 |
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Decoders
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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Instructions
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Implement textureSamples texture query shader instruction (#5750)
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2023-10-03 22:43:11 +00:00 |
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IntermediateRepresentation
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Implement textureSamples texture query shader instruction (#5750)
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2023-10-03 22:43:11 +00:00 |
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StructuredIr
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Use unique temporary variables for function call parameters on SPIR-V (#5757)
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2023-10-04 19:46:11 -03:00 |
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Translation
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Use unique temporary variables for function call parameters on SPIR-V (#5757)
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2023-10-04 19:46:11 -03:00 |
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AlphaTestOp.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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AttributeType.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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BufferDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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BufferUsageFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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Constants.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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GpuGraphicsState.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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IGpuAccessor.cs
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Fix ShaderTools GpuAcessor default values (#5646)
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2023-09-05 01:16:09 +02:00 |
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ILogger.cs
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Delete ShaderConfig and organize shader resources/definitions better (#5509)
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2023-08-13 22:26:42 -03:00 |
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InputTopology.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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OutputTopology.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ResourceReservationCounts.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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Ryujinx.Graphics.Shader.csproj
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Fix vote and shuffle shader instructions on AMD GPUs (#5540)
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2023-08-16 21:31:07 -03:00 |
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SamplerType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ShaderProgram.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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ShaderProgramInfo.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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ShaderStage.cs
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Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
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2023-08-16 23:16:25 +02:00 |
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SupportBuffer.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
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TessPatchType.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TessSpacing.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureDescriptor.cs
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Add workflow to automatically check code style issues for PRs (#4670)
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2023-07-24 18:35:04 +02:00 |
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TextureFormat.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureHandle.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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TextureUsageFlags.cs
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[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
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2023-06-28 08:59:13 +02:00 |
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VertexInfoBuffer.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |