* Allocate work buffer for audio renderer instead of using guest supplied memory * Typo * Use GC.AllocateArray to allocate pinned array |
||
|---|---|---|
| .. | ||
| Common | ||
| Device | ||
| Dsp | ||
| Parameter | ||
| Server | ||
| Utils | ||
* Allocate work buffer for audio renderer instead of using guest supplied memory * Typo * Use GC.AllocateArray to allocate pinned array |
||
|---|---|---|
| .. | ||
| Common | ||
| Device | ||
| Dsp | ||
| Parameter | ||
| Server | ||
| Utils | ||