* nvservice: add a lock to NvHostEvent * Disable surface flinger release fence and readd infinite timeout * FenceAction: Add a timeout of 1 seconds as this shouldn't wait forever anyuway * surfaceflinger: remove leftovers from the release fence * Don't allow infinite timeout on syncpoint while printing all timeout for better debugging |
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|---|---|---|
| .. | ||
| Exceptions | ||
| FileSystem | ||
| HOS | ||
| Loaders | ||
| Utilities | ||
| DeviceMemory.cs | ||
| Homebrew.npdm | ||
| PerformanceStatistics.cs | ||
| Ryujinx.HLE.csproj | ||
| RyujinxProfileImage.jpg | ||
| Switch.cs | ||