* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field |
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|---|---|---|
| .. | ||
| BasicBlock.cs | ||
| CommentNode.cs | ||
| Function.cs | ||
| INode.cs | ||
| Instruction.cs | ||
| IrConsts.cs | ||
| Operand.cs | ||
| OperandHelper.cs | ||
| OperandType.cs | ||
| Operation.cs | ||
| PhiNode.cs | ||
| TextureFlags.cs | ||
| TextureOperation.cs | ||