* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines |
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| .. | ||
| NvMapAlloc.cs | ||
| NvMapCreate.cs | ||
| NvMapFree.cs | ||
| NvMapFromId.cs | ||
| NvMapGetId.cs | ||
| NvMapHandle.cs | ||
| NvMapHandleParam.cs | ||
| NvMapIoctl.cs | ||
| NvMapParam.cs | ||