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				| GPFifo | Only report that GPU commands are available when the queue is not empty. (#1656) | 2020-11-06 23:04:26 -03:00 | 
		
			
			
			
			
				| MME | Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) | 2020-08-13 12:08:48 -03:00 | 
		
			
			
			
			
				| Compute.cs | Simplify logic for bindless texture handling (#1667) | 2020-11-09 19:35:04 -03:00 | 
		
			
			
			
			
				| ComputeQmd.cs | Use correct shader local memory size instead of a hardcoded size (#914) | 2020-02-02 14:25:52 +11:00 | 
		
			
			
			
			
				| ConditionalRenderEnabled.cs | Implement small indexed draws and other fixes to make guest Vulkan work (#1558) | 2020-09-24 09:48:34 +10:00 | 
		
			
			
			
			
				| IbStreamer.cs | Implement small indexed draws and other fixes to make guest Vulkan work (#1558) | 2020-09-24 09:48:34 +10:00 | 
		
			
			
			
			
				| Inline2Memory.cs | Memory Read/Write Tracking using Region Handles (#1272) | 2020-10-16 17:18:35 -03:00 | 
		
			
			
			
			
				| MethodClear.cs | Synchronize Rasterizer State before Clear (#1680) | 2020-11-07 16:21:10 -03:00 | 
		
			
			
			
			
				| MethodConditionalRendering.cs | Implement small indexed draws and other fixes to make guest Vulkan work (#1558) | 2020-09-24 09:48:34 +10:00 | 
		
			
			
			
			
				| MethodCopyBuffer.cs | Correct BPP of buffer to texture copies (#1670) | 2020-11-06 18:37:05 +01:00 | 
		
			
			
			
			
				| MethodCopyTexture.cs | Separate zeta from color formats (#1647) | 2020-11-05 23:50:34 +01:00 | 
		
			
			
			
			
				| MethodDraw.cs | Implement small indexed draws and other fixes to make guest Vulkan work (#1558) | 2020-09-24 09:48:34 +10:00 | 
		
			
			
			
			
				| MethodFirmware.cs | Ignore exit flag on branch delay slot (#899) | 2020-01-22 02:11:43 +01:00 | 
		
			
			
			
			
				| MethodIncrementSyncpoint.cs | Implement Counter Queue and Partial Host Conditional Rendering (#1167) | 2020-05-04 12:24:59 +10:00 | 
		
			
			
			
			
				| MethodReport.cs | Remove GPU MemoryAccessor (#1423) | 2020-07-25 16:39:45 +10:00 | 
		
			
			
			
			
				| MethodResetCounter.cs | Fix some spelling mistakes | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Methods.cs | Simplify logic for bindless texture handling (#1667) | 2020-11-09 19:35:04 -03:00 | 
		
			
			
			
			
				| MethodUniformBufferBind.cs | Add XML documentation to Ryujinx.Graphics.Gpu.Engine | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| MethodUniformBufferUpdate.cs | Remove GPU MemoryAccessor (#1423) | 2020-07-25 16:39:45 +10:00 | 
		
			
			
			
			
				| ShaderTexture.cs | Fix image binding format (#1625) | 2020-10-20 19:03:20 -03:00 |