 9cb57fb4bb
			
		
	
	
		9cb57fb4bb
		
	
	
	
	
		
			
			* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
		
			
				
	
	
		
			28 lines
		
	
	
		
			No EOL
		
	
	
		
			973 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			No EOL
		
	
	
		
			973 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using ChocolArm64.Instructions;
 | |
| 
 | |
| namespace ChocolArm64.Decoders
 | |
| {
 | |
|     class OpCodeMemLit64 : OpCode64, IOpCodeLit64
 | |
|     {
 | |
|         public int  Rt       { get; private set; }
 | |
|         public long Imm      { get; private set; }
 | |
|         public int  Size     { get; private set; }
 | |
|         public bool Signed   { get; private set; }
 | |
|         public bool Prefetch { get; private set; }
 | |
| 
 | |
|         public OpCodeMemLit64(Inst inst, long position, int opCode) : base(inst, position, opCode)
 | |
|         {
 | |
|             Rt = opCode & 0x1f;
 | |
| 
 | |
|             Imm = position + DecoderHelper.DecodeImmS19_2(opCode);
 | |
| 
 | |
|             switch ((opCode >> 30) & 3)
 | |
|             {
 | |
|                 case 0: Size = 2; Signed = false; Prefetch = false; break;
 | |
|                 case 1: Size = 3; Signed = false; Prefetch = false; break;
 | |
|                 case 2: Size = 2; Signed = true;  Prefetch = false; break;
 | |
|                 case 3: Size = 0; Signed = false; Prefetch = true;  break;
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| } |