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Effects
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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MoltenVK
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Minor code formatting (#4498)
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2023-03-04 14:43:08 +01:00 |
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Queries
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GPU: Scale counter results before addition (#4471)
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2023-03-12 18:01:15 +01:00 |
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Shaders
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Add copy dependency for some incompatible texture formats (#4380)
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2023-02-21 19:21:57 -03:00 |
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Auto.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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AutoFlushCounter.cs
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Vulkan: Flush command buffers for queries less aggressively (#4387)
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2023-02-09 02:03:41 +01:00 |
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BackgroundResources.cs
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Minor code formatting (#4498)
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2023-03-04 14:43:08 +01:00 |
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BitMap.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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BufferAllocationType.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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BufferHolder.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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BufferManager.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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BufferState.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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BufferUsageBitmap.cs
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Support use of buffer ranges with size 0 (#3736)
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2022-10-03 20:08:38 -03:00 |
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CacheByRange.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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CommandBufferPool.cs
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Vulkan: Don't flush commands when creating most sync (#4087)
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2022-12-29 15:39:04 +01:00 |
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CommandBufferScoped.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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Constants.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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DescriptorSetCollection.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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DescriptorSetManager.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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DescriptorSetUpdater.cs
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Vulkan: Insert barriers before clears (#4596)
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2023-03-26 12:51:02 +02:00 |
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DisposableBuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableBufferView.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
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DisposableFramebuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableImage.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableImageView.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableMemory.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposablePipeline.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableRenderPass.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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DisposableSampler.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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EnumConversion.cs
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Vulkan: Insert barriers before clears (#4596)
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2023-03-26 12:51:02 +02:00 |
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FenceHelper.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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FenceHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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FormatCapabilities.cs
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chore: Update Silk.NET to 2.16.0 (#3953)
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2022-12-01 19:11:56 +01:00 |
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FormatConverter.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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FormatTable.cs
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Fix R4G4B4A4 format on Vulkan (#3696)
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2022-09-13 07:59:38 +02:00 |
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FramebufferParams.cs
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Vulkan: Insert barriers before clears (#4596)
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2023-03-26 12:51:02 +02:00 |
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HardwareCapabilities.cs
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Vulkan: Support list topology primitive restart (#4483)
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2023-02-26 19:19:00 -03:00 |
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HashTableSlim.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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HelperShader.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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IdList.cs
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Minor code formatting (#4498)
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2023-03-04 14:43:08 +01:00 |
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IndexBufferPattern.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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IndexBufferState.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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MemoryAllocation.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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MemoryAllocator.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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MemoryAllocatorBlockList.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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MultiFenceHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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NativeArray.cs
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Add Support for Post Processing Effects (#3616)
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2023-02-27 18:11:55 -03:00 |
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PersistentFlushBuffer.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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PipelineBase.cs
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Vulkan: Insert barriers before clears (#4596)
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2023-03-26 12:51:02 +02:00 |
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PipelineConverter.cs
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vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419)
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2023-02-15 08:41:48 +00:00 |
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PipelineDynamicState.cs
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vulkan: Do not call vkCmdSetViewport when viewportCount is 0 (#4406)
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2023-02-13 20:32:20 +00:00 |
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PipelineFull.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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PipelineHelperShader.cs
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
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PipelineLayoutCache.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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PipelineLayoutCacheEntry.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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PipelineLayoutFactory.cs
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Fix Redundant Qualifer Warnings (#4091)
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2022-12-10 21:21:13 +01:00 |
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PipelineState.cs
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Vulkan: Support list topology primitive restart (#4483)
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2023-02-26 19:19:00 -03:00 |
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PipelineUid.cs
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Minor improvement to Vulkan pipeline state and bindings management (#3829)
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2022-11-10 13:38:38 -03:00 |
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Ryujinx.Graphics.Vulkan.csproj
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misc: Some dependencies cleanup (#4507)
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2023-03-12 03:24:11 +01:00 |
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SamplerHolder.cs
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Vulkan: Fix sampler custom border color (#3751)
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2022-10-10 08:35:44 +02:00 |
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SemaphoreHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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Shader.cs
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Avoid allocating unmanaged string per shader (#3730)
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2022-10-02 10:59:34 +02:00 |
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ShaderCollection.cs
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chore: Update Silk.NET to 2.16.0 (#3953)
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2022-12-01 19:11:56 +01:00 |
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SpecInfo.cs
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Misc performance tweaks (#4509)
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2023-03-11 17:05:48 -03:00 |
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StagingBuffer.cs
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Make structs readonly when applicable (#4002)
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2022-12-05 14:47:39 +01:00 |
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SyncManager.cs
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Vulkan: Don't flush commands when creating most sync (#4087)
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2022-12-29 15:39:04 +01:00 |
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TextureBuffer.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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TextureCopy.cs
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Implement non-MS to MS copies with draws (#3958)
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2022-12-04 15:07:11 -03:00 |
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TextureStorage.cs
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Vulkan: Insert barriers before clears (#4596)
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2023-03-26 12:51:02 +02:00 |
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TextureView.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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Vendor.cs
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Relax Vulkan requirements (#4282)
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2023-01-26 18:34:35 -03:00 |
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VertexBufferState.cs
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Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)
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2023-03-19 17:56:48 -03:00 |
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VulkanConfiguration.cs
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Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
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2022-08-20 16:20:27 -03:00 |
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VulkanException.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
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VulkanInitialization.cs
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vulkan: Fix access level of extensions fields and make them readonly (#4608)
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2023-03-27 08:40:27 +02:00 |
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VulkanRenderer.cs
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vulkan: Remove CreateCommandBufferPool from VulkanInitialization (#4606)
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2023-03-27 02:16:31 +00:00 |
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Window.cs
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Misc performance tweaks (#4509)
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2023-03-11 17:05:48 -03:00 |
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WindowBase.cs
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Add Support for Post Processing Effects (#3616)
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2023-02-27 18:11:55 -03:00 |