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Gal
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
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Memory
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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Texture
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
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GpuResourceManager.cs
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General improvements for GpuResourceManager (#421)
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2018-09-19 18:26:49 -03:00 |
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GraphicsConfig.cs
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Add config key to dump shaders in local directory (#265)
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2018-07-15 19:37:27 -03:00 |
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INvGpuEngine.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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MacroInterpreter.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpu.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuBufferType.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine2d.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngine2dReg.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpuEngine3d.cs
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
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NvGpuEngine3dReg.cs
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Implement DepthWriteMask and add R16G16 (#425)
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2018-09-19 22:02:11 -03:00 |
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NvGpuEngineM2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineM2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineP2mf.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuEngineP2mfReg.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuFifo.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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NvGpuFifoMeth.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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NvGpuMethod.cs
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Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
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2018-09-08 14:51:50 -03:00 |
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Ryujinx.Graphics.csproj
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Blit framebuffer without shaders (#229)
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2018-07-23 16:21:05 +02:00 |
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ValueRange.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
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ValueRangeSet.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |