* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review |
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|---|---|---|
| .. | ||
| FsrScaling.glsl | ||
| FsrScaling.spv | ||
| FsrSharpening.glsl | ||
| FsrSharpening.spv | ||
| Fxaa.glsl | ||
| Fxaa.spv | ||
| SmaaBlend.glsl | ||
| SmaaBlend.spv | ||
| SmaaEdge.glsl | ||
| SmaaEdge.spv | ||
| SmaaNeighbour.glsl | ||
| SmaaNeighbour.spv | ||