Ryujinx/src/Ryujinx.Cpu/TickSource.cs
2024-03-24 23:23:36 -03:00

59 lines
1.5 KiB
C#

using System;
using System.Diagnostics;
namespace Ryujinx.Cpu
{
public class TickSource : ITickSource
{
private static Stopwatch _tickCounter;
private static double _hostTickFreq;
/// <inheritdoc/>
public ulong Frequency { get; }
/// <inheritdoc/>
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
public static long s_tickMultiplier = 100;
private static long AcumElapsedTicks = 0;
private static long LastElapsedTicks = 0;
private long Elapsedticks
{
get
{
long ElapsedTicks = _tickCounter.ElapsedTicks;
AcumElapsedTicks += (ElapsedTicks - LastElapsedTicks) * s_tickMultiplier / 100;
LastElapsedTicks = ElapsedTicks;
return AcumElapsedTicks;
}
}
/// <inheritdoc/>
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, Elapsedticks);
/// <inheritdoc/>
public double ElapsedSeconds => Elapsedticks * _hostTickFreq;
public TickSource(ulong frequency)
{
Frequency = frequency;
_hostTickFreq = 1.0 / Stopwatch.Frequency;
_tickCounter = new Stopwatch();
_tickCounter.Start();
}
/// <inheritdoc/>
public void Suspend()
{
_tickCounter.Stop();
}
/// <inheritdoc/>
public void Resume()
{
_tickCounter.Start();
}
}
}