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Blend
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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Color
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Initial work
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2020-01-09 02:13:00 +01:00 |
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DepthStencil
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Initial work
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2020-01-09 02:13:00 +01:00 |
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InputAssembler
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Sampler
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Texture
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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BufferRange.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Capabilities.cs
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Use maximum shared memory size supported by hardware
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2020-01-09 02:13:00 +01:00 |
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CompareOp.cs
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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CounterType.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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DepthMode.cs
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Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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2020-01-09 02:13:00 +01:00 |
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Extents2D.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Face.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Format.cs
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Fix BC6 Signed/Unsigned float texture formats
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2020-01-09 02:13:00 +01:00 |
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FrontFace.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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IBuffer.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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ImageCrop.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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IndexType.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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IPipeline.cs
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Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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2020-01-09 02:13:00 +01:00 |
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IProgram.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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IRenderer.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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ISampler.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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IShader.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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ITexture.cs
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Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
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2020-01-09 02:13:00 +01:00 |
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IWindow.cs
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Improved and simplified window texture presentation
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2020-01-09 02:13:00 +01:00 |
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PolygonModeMask.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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PrimitiveTopology.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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RectangleF.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Ryujinx.Graphics.GAL.csproj
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Initial work
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2020-01-09 02:13:00 +01:00 |
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TextureReleaseCallback.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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Viewport.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
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ViewportSwizzle.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |