* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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|---|---|---|
| .. | ||
| HleProcessDebugger.cs | ||
| IProcessContext.cs | ||
| IProcessContextFactory.cs | ||
| KContextIdManager.cs | ||
| KHandleEntry.cs | ||
| KHandleTable.cs | ||
| KProcess.cs | ||
| KProcessCapabilities.cs | ||
| KTlsPageInfo.cs | ||
| KTlsPageManager.cs | ||
| ProcessContext.cs | ||
| ProcessContextFactory.cs | ||
| ProcessCreationFlags.cs | ||
| ProcessCreationInfo.cs | ||
| ProcessExecutionContext.cs | ||
| ProcessState.cs | ||
| ProcessTamperInfo.cs | ||