| .. | 
		
		
			
			
			
			
				| AtomicOp.cs | Implement ATOM shader instruction (#1687) | 2020-11-10 01:06:46 +01:00 | 
		
			
			
			
			
				| BarrierLevel.cs | Address PR feedback | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| BarrierMode.cs | Partial support for shader memory barriers | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| BitfieldExtensions.cs | Implement shader LEA instruction and improve bindless image load/store (#1355) | 2020-07-04 01:48:44 +02:00 | 
		
			
			
			
			
				| Block.cs | Address PR feedback | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| CbIndexMode.cs | Add support for shader constant buffer slot indexing (#1608) | 2020-10-12 21:40:50 -03:00 | 
		
			
			
			
			
				| Condition.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ConditionalOperation.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| Decoder.cs | End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) | 2021-06-15 02:09:59 +02:00 | 
		
			
			
			
			
				| DecoderHelper.cs | Initial support for double precision shader instructions. (#963) | 2020-03-03 15:02:08 +01:00 | 
		
			
			
			
			
				| FPHalfSwizzle.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| FPMultiplyScale.cs | Add partial support for the BRX shader instruction | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| FPType.cs | Initial support for double precision shader instructions. (#963) | 2020-03-03 15:02:08 +01:00 | 
		
			
			
			
			
				| ImageComponents.cs | Add per-source type memory change tracking, simplified state change tracking, other fixes | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ImageDimensions.cs | Initial support for image stores, support texture sample on compute | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IntegerCondition.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IntegerHalfPart.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IntegerShift.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IntegerSize.cs | Add a pass to turn global memory access into storage access, and do all storage related transformations on IR | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IntegerType.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| InterpolationMode.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCode.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeAlu.cs | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeCbuf.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeFArith.cs | Add partial support for the BRX shader instruction | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeHfma.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeImm.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeImmF.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeLop.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodePredicate39.cs | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeRa.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeRc.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeRd.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeReg.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeRegCbuf.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| IOpCodeTexture.cs | Salieri: shader cache (#1701) | 2020-11-13 00:15:34 +01:00 | 
		
			
			
			
			
				| IOpCodeTld4.cs | Support bindless texture gather shader instruction | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| LogicalOperation.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| MufuOperation.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| OpCode.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAlu.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluImm2x10.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluImm32.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluReg.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAluRegCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeAtom.cs | Implement ATOM shader instruction (#1687) | 2020-11-10 01:06:46 +01:00 | 
		
			
			
			
			
				| OpCodeAttribute.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeBarrier.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeBranch.cs | Support conditional on BRK and SYNC shader instructions (#1878) | 2021-01-08 22:55:55 -03:00 | 
		
			
			
			
			
				| OpCodeBranchIndir.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeBranchPop.cs | Support conditional on BRK and SYNC shader instructions (#1878) | 2021-01-08 22:55:55 -03:00 | 
		
			
			
			
			
				| OpCodeConditional.cs | Fix remap when handle is 0 (#1882) | 2021-01-10 10:11:31 +11:00 | 
		
			
			
			
			
				| OpCodeDArithImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeExit.cs | Support conditional on BRK and SYNC shader instructions (#1878) | 2021-01-08 22:55:55 -03:00 | 
		
			
			
			
			
				| OpCodeFArith.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFArithCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFArithImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFArithImm32.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFArithReg.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFArithRegCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeFsetImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfma.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfmaCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfmaImm2x10.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfmaImm32.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfmaReg.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHfmaRegCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeHsetImm2x10.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeImage.cs | Salieri: shader cache (#1701) | 2020-11-13 00:15:34 +01:00 | 
		
			
			
			
			
				| OpCodeIpa.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeLdc.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeLop.cs | Fix shader LOP3 predicate write condition (#1910) | 2021-01-14 01:07:50 +01:00 | 
		
			
			
			
			
				| OpCodeLopCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeLopImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeLopImm32.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeLopReg.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeMemory.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeMemoryBarrier.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodePset.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodePush.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeRed.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeSet.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeSetCbuf.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeSetImm.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeSetReg.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeShuffle.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTable.cs | Implement ATOM shader instruction (#1687) | 2020-11-10 01:06:46 +01:00 | 
		
			
			
			
			
				| OpCodeTex.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTexB.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTexs.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTexture.cs | Salieri: shader cache (#1701) | 2020-11-13 00:15:34 +01:00 | 
		
			
			
			
			
				| OpCodeTextureBase.cs | Salieri: shader cache (#1701) | 2020-11-13 00:15:34 +01:00 | 
		
			
			
			
			
				| OpCodeTextureScalar.cs | Salieri: shader cache (#1701) | 2020-11-13 00:15:34 +01:00 | 
		
			
			
			
			
				| OpCodeTld.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTld4.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTld4B.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTld4s.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTlds.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeTxd.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeVideo.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| OpCodeVote.cs | Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626) | 2020-10-21 09:13:44 -03:00 | 
		
			
			
			
			
				| ReductionType.cs | Implement ATOM shader instruction (#1687) | 2020-11-10 01:06:46 +01:00 | 
		
			
			
			
			
				| Register.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| RegisterConsts.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| RegisterType.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| RoundingMode.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| ShuffleType.cs | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| SystemRegister.cs | Implement shader HelperThreadNV (#2163) | 2021-04-02 21:50:35 +11:00 | 
		
			
			
			
			
				| TexelLoadTarget.cs | Initial support for image stores, support texture sample on compute | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureDimensions.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureGatherOffset.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureLodMode.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureProperty.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| TextureTarget.cs | Initial work | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| VideoPostOp.cs | Implement VMNMX shader instruction (#1032) | 2020-03-25 15:49:10 +01:00 | 
		
			
			
			
			
				| VideoType.cs | Implement VMNMX shader instruction (#1032) | 2020-03-25 15:49:10 +01:00 | 
		
			
			
			
			
				| VoteOp.cs | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled | 2020-01-09 02:13:00 +01:00 | 
		
			
			
			
			
				| XmadCMode.cs | Initial work | 2020-01-09 02:13:00 +01:00 |