* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
||
|---|---|---|
| .. | ||
| CodeGen | ||
| Common | ||
| Decoders | ||
| Diagnostics | ||
| Instructions | ||
| IntermediateRepresentation | ||
| Memory | ||
| Signal | ||
| State | ||
| Translation | ||
| Allocators.cs | ||
| ARMeilleure.csproj | ||
| Optimizations.cs | ||
| Statistics.cs | ||