* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines |
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| .. | ||
| Adpcm | ||
| OpenAL | ||
| DspUtils.cs | ||
| IAalOutput.cs | ||
| PlaybackState.cs | ||
| ReleaseCallback.cs | ||
| Ryujinx.Audio.csproj | ||