* Add support for HLE macros and accelerate MultiDrawElementsIndirectCount * Add missing barrier * Fix index buffer count * Add support check for each macro hle before use * Add missing xml doc Co-authored-by: gdkchan <gab.dark.100@gmail.com> |
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| .. | ||
| Compute | ||
| Dma | ||
| GPFifo | ||
| InlineToMemory | ||
| MME | ||
| Threed | ||
| Twod | ||
| Types | ||
| ConditionalRenderEnabled.cs | ||
| DeviceStateWithShadow.cs | ||
| MmeShadowScratch.cs | ||
| SetMmeShadowRamControlMode.cs | ||
| ShaderTexture.cs | ||