* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review |
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|---|---|---|
| .. | ||
| ffx_a.h | ||
| ffx_fsr1.h | ||
| fsr_scaling.glsl | ||
| fsr_sharpening.glsl | ||
| fxaa.glsl | ||
| smaa.hlsl | ||
| smaa_blend.glsl | ||
| smaa_edge.glsl | ||
| smaa_neighbour.glsl | ||