* Use separate NVDEC contexts per channel (for FFMPEG) * Remove NVDEC -> VIC frame override hack * Add missing bottom_field_pic_order_in_frame_present_flag * Make FFMPEG logging static * nit: Remove empty lines * New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage * Fix case * Silence warnings * PR feedback * Per-decoder rather than per-codec ownership of surfaces on the cache |
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|---|---|---|
| .. | ||
| Image | ||
| Types | ||
| Blender.cs | ||
| ResourceManager.cs | ||
| Ryujinx.Graphics.Vic.csproj | ||
| VicDevice.cs | ||
| VicRegisters.cs | ||