* kernel: Fix sleep timing accuracy This commit corrects some mistake while comparing reversing of kernel 13.x with our own. WaitAndCheckScheduledObjects timing accuracy was also improved. * Make KTimeManager.WaitAndCheckScheduledObjects spin wait for sub milliseconds Fix performance regression on Pokemon Let's Go games and possibly others. * Address rip's comment * kernel: Fix issues with timeout of -1 (0xFFFFFFFF) Fixes possible hang on Pokemon DP and possibly others |
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| .. | ||
| IKFutureSchedulerObject.cs | ||
| KAutoObject.cs | ||
| KernelInit.cs | ||
| KernelResult.cs | ||
| KernelTransfer.cs | ||
| KResourceLimit.cs | ||
| KSynchronizationObject.cs | ||
| KSystemControl.cs | ||
| KTimeManager.cs | ||
| LimitableResource.cs | ||
| MemoryArrange.cs | ||
| MemroySize.cs | ||
| MersenneTwister.cs | ||
| OnScopeExit.cs | ||